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Suggestion on Map Drawing-Rendering #2941
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This is already part of new rendering engine which is going to be released this year. To test http://download.osmand.net/latest-night-build/OsmAnd-qt-arm-nightly.apk |
Sounds interesting. Is there any information about the new rendering engine? Does it finally use multithreading? Sorry for hijacking this bug report. |
Thank you for the information. Thanks for your efforts |
It appears last initially, but then it stays on the movement and keep displayed. New engine will be multithreading. Also new engine works faster on newer devices and there are caching possibilities there. I will close that issue in favor of development of the new engine . |
For trip planning, users frequently study maps by zooming in-out, touch-scrolling to nearby towns etc., just to get acknowledged to an area they want to go to.
Currently, when displaying a new area, OSMand first draws details, as streets and roads etc., and this can take time, especially on slow devices. Names (as town or street names) are appearing only after that drawing process has finished.
SUGGESTION: SIMPLY GET NAMES BEING DISPLAYED FIRST.
With names appearing first (for example, Boulevard St. Michel) the user knows immediately whether or not he zoomed or touch-scrolled to the area he was looking for. If not, he can scroll further without waiting each time the whole drawing process finishes.
I don’t know whether this is doable, but it looks easy and would really improve the user experience of OSMand.
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