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events.xml
47 lines (44 loc) · 2.36 KB
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events.xml
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<?xml version="1.0" encoding="UTF-8"?>
<events>
<!-- Creature methods -->
<event class="Creature" method="onChangeOutfit" enabled="0" />
<event class="Creature" method="onAreaCombat" enabled="0" />
<event class="Creature" method="onTargetCombat" enabled="0" />
<event class="Creature" method="onHear" enabled="0" />
<event class="Creature" method="onUpdateStorage" enabled="1" />
<!-- Party methods -->
<event class="Party" method="onJoin" enabled="0" />
<event class="Party" method="onLeave" enabled="0" />
<event class="Party" method="onDisband" enabled="0" />
<event class="Party" method="onShareExperience" enabled="1" />
<event class="Party" method="onInvite" enabled="0" />
<event class="Party" method="onRevokeInvitation" enabled="0" />
<event class="Party" method="onPassLeadership" enabled="0" />
<!-- Player methods -->
<event class="Player" method="onBrowseField" enabled="0" />
<event class="Player" method="onLook" enabled="1" />
<event class="Player" method="onLookInBattleList" enabled="1" />
<event class="Player" method="onLookInTrade" enabled="1" />
<event class="Player" method="onLookInShop" enabled="1" />
<event class="Player" method="onLookInMarket" enabled="1" />
<event class="Player" method="onMoveItem" enabled="1" />
<event class="Player" method="onItemMoved" enabled="0" />
<event class="Player" method="onMoveCreature" enabled="0" />
<event class="Player" method="onReportBug" enabled="1" />
<event class="Player" method="onReportRuleViolation" enabled="1" />
<event class="Player" method="onTurn" enabled="0" />
<event class="Player" method="onTradeRequest" enabled="0" />
<event class="Player" method="onTradeAccept" enabled="0" />
<event class="Player" method="onTradeCompleted" enabled="0" />
<event class="Player" method="onPodiumRequest" enabled="1" />
<event class="Player" method="onPodiumEdit" enabled="1" />
<event class="Player" method="onGainExperience" enabled="1" />
<event class="Player" method="onLoseExperience" enabled="0" />
<event class="Player" method="onGainSkillTries" enabled="1" />
<event class="Player" method="onWrapItem" enabled="1" />
<event class="Player" method="onInventoryUpdate" enabled="1" />
<event class="Player" method="onNetworkMessage" enabled="1" />
<!-- Monster methods -->
<event class="Monster" method="onDropLoot" enabled="1" />
<event class="Monster" method="onSpawn" enabled="0" />
</events>