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Force Item Decay #1199
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on global: if you put item in dp and walk away, it's decay is paused, try with magic light wand. Same with logging out |
I'm pretty sure Zbizu is correct (if he is incorrect - at least that's how decay worked last time I played.) But who's to say TFS can't be better in this sort of way? I'm for it. |
@Zbizu even with shimmer items? xD I know that it worked like that for some items (helmet of ancient pieces, flower pots etc) |
there is no solution yet? |
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care to link the solution? also the decay could be stored this way: |
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does it solve the issue though? there are items that should have decay paused when locking in depot and special cases that shouldn't |
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@andersonfaaria is there a PR open? |
Would be nice to have a new item attribute to make item duration be counted even if it is in depot, user offline, house etc, like in real tibia we got some items that disappear despite the user being logged in or not, using it or not:
http://tibia.wikia.com/wiki/Shimmer_Bow
http://tibia.wikia.com/wiki/Shimmer_Sword
http://tibia.wikia.com/wiki/Shimmer_Rod
http://tibia.wikia.com/wiki/Shimmer_Wand
maybe something like forcedecay = 1
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