Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Mordor 1.1 overflow error #1384

Closed
correospambasurilla opened this issue Mar 3, 2024 · 3 comments · Fixed by #1386
Closed

Mordor 1.1 overflow error #1384

correospambasurilla opened this issue Mar 3, 2024 · 3 comments · Fixed by #1386

Comments

@correospambasurilla
Copy link

correospambasurilla commented Mar 3, 2024

Edition Windows 11 Pro
Version 23H2
OS build 22631.3235
Windows Feature Experience Pack 1000.22687.1000.0

Installation ok.
Error starting the game and then crashes

image image

Trace: trace.txt

You can download a zip file with the limited version of this game here

Before installation, you must download and copy this two files.
OTVDM-~1.0\WINDOWS\SYSTEM\VBRUN300.DLL (download)
OTVDM-~1.0\WINDOWS\SYSTEM\WAVMIX16.DLL (download)

Also I remember that on Windows 10 it worked fine

@cracyc
Copy link
Contributor

cracyc commented Mar 3, 2024

This is caused by a display width calculation overflowing a 16bit value. It probably didn't happen before because either you got a larger display or you were using a build that didn't have fpu exceptions enabled. I'm not sure if it can be worked around in winevdm since it's a bug in the program itself and 640x480 compat mode isn't enough.

@cracyc
Copy link
Contributor

cracyc commented Mar 3, 2024

I found a workaround. Get https://ci.appveyor.com/project/otya128/winevdm/builds/49318069/job/pq1al752l8f224yh/artifacts and uncomment AdjustDPI in otvdm.ini and that will prevent the overflow error.

@correospambasurilla
Copy link
Author

That was fast!!
That works perfectly!.
image

Thanks a lot 👍

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants