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Error ParticleEmitterManager was removed in Phaser 3.60 #3

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yosle opened this issue Jun 18, 2023 · 1 comment
Open

Error ParticleEmitterManager was removed in Phaser 3.60 #3

yosle opened this issue Jun 18, 2023 · 1 comment

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@yosle
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yosle commented Jun 18, 2023

Hi , I'm totally new in Phaser , just downloaded the repository and yarn on it:
the project shows this error in the console:

Uncaught Error: createEmitter removed. See ParticleEmitter docs for info
    at ParticleEmitter2.createEmitter (phaser.js:66171:15)
    at HelloWorldScene.create (HelloWorldScene.js:21:29)
    at SceneManager2.create (phaser.js:193257:26)
    at SceneManager2.loadComplete (phaser.js:193164:14)
    at LoaderPlugin2.emit (phaser.js:200:35)
    at LoaderPlugin2.loadComplete (phaser.js:118144:14)
    at LoaderPlugin2.fileProcessComplete (phaser.js:118110:18)
    at ImageFile2.onProcessComplete (phaser.js:116909:21)
    at data.onload (phaser.js:123186:19)

Had to comment all the reference to the Particle emitter in MainWorldScene.js:

import Phaser from 'phaser'

export default class HelloWorldScene extends Phaser.Scene {
	constructor() {
		super('hello-world')
	}

	preload() {
		this.load.setBaseURL('https://labs.phaser.io')

		this.load.image('sky', 'assets/skies/space3.png')
		this.load.image('logo', 'assets/sprites/phaser3-logo.png')
		this.load.image('red', 'assets/particles/red.png')
	}

	create() {
		this.add.image(400, 300, 'sky')

		// const particles = this.add.particles('red')

		// const emitter = particles.createEmitter({
		// 	speed: 100,
		// 	scale: { start: 1, end: 0 },
		// 	blendMode: 'ADD',
		// })

		const logo = this.physics.add.image(400, 100, 'logo')

		logo.setVelocity(100, 200)
		logo.setBounce(1, 1)
		logo.setCollideWorldBounds(true)

		// emitter.startFollow(logo)
	}
}
@micheg
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micheg commented Nov 5, 2023

in phaser 3.6 the particle system has been rewritten, you don't have to remove the code just change it a little.`

import Phaser from 'phaser';
export default class HelloWorldScene extends Phaser.Scene
{
	constructor()
	{
		super('hello-world');
	}

	preload()
	{
		this.load.setBaseURL('https://labs.phaser.io');
		this.load.image('sky', 'assets/skies/space3.png');
		this.load.image('logo', 'assets/sprites/phaser3-logo.png');
		this.load.image('red', 'assets/particles/red.png');
	}

	create()
	{
		this.add.image(400, 300, 'sky');

		const emitter = this.add.particles(0, 0, 'red', {
			speed: 100,
			scale: { start: 1, end: 0 },
			blendMode: 'ADD',
		});

		const logo = this.physics.add.image(400, 100, 'logo');

		logo.setVelocity(100, 200);
		logo.setBounce(1, 1);
		logo.setCollideWorldBounds(true);

		emitter.startFollow(logo);
	}
}

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