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Remove environment mapping shader flag when changing shader type #508

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ousnius opened this issue Feb 5, 2024 · 1 comment
Open

Remove environment mapping shader flag when changing shader type #508

ousnius opened this issue Feb 5, 2024 · 1 comment
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@ousnius
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ousnius commented Feb 5, 2024

When changing the shader type away from emvironment mapping, the corresponding shader flag should be removed.

@ousnius ousnius added the bug label Feb 5, 2024
@JohnnyBungalow
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JohnnyBungalow commented Feb 5, 2024

And added if u select this shader type. It was quite confusing a couple of times already when I would select env mapping shader and not having a single clue why no cubemaps appear

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