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VdmBasicTypes.c
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VdmBasicTypes.c
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/*
* #%~
* The VDM to C Code Generator
* %%
* Copyright (C) 2015 - 2016 Overture
* %%
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program. If not, see
* <http://www.gnu.org/licenses/gpl-3.0.html>.
* #~%
*/
/*
* VdmBasicTypes.c
*
* Created on: Dec 8, 2015
* Author: kel
*/
#include "Vdm.h"
#include <math.h>
#define ASSERT_CHECK_BOOL(s) assert(s->type == VDM_BOOL && "Value is not a boolean")
#define ASSERT_CHECK_NUMERIC(s) assert((s->type == VDM_INT||s->type == VDM_NAT||s->type == VDM_NAT1||s->type == VDM_REAL||s->type == VDM_RAT) && "Value is not numeric")
#define ASSERT_CHECK_REAL(s) assert((s->type == VDM_REAL) && "Value is not real")
#define ASSERT_CHECK_INT(s) assert((s->type == VDM_INT) && "Value is not integer")
#define ASSERT_CHECK_CHAR(s) assert((s->type == VDM_CHAR) && "Value is not a character")
/*
* Boolean
*/
TVP vdmNot(TVP arg)
{
if(arg == NULL)
return NULL;
ASSERT_CHECK_BOOL(arg);
return newBool(!arg->value.boolVal);
}
TVP vdmAnd(TVP a,TVP b)
{
if(a == NULL)
return NULL;
ASSERT_CHECK_BOOL(a);
if(!a->value.boolVal)
return newBool(false);
if(b == NULL)
return NULL;
ASSERT_CHECK_BOOL(b);
return newBool(b->value.boolVal);
}
TVP vdmOr(TVP a,TVP b)
{
if(a == NULL)
return NULL;
ASSERT_CHECK_BOOL(a);
if(a->value.boolVal)
return newBool(true);
if(b == NULL)
return NULL;
ASSERT_CHECK_BOOL(b);
return newBool(b->value.boolVal);
}
TVP vdmXor(TVP a,TVP b)
{
if(a == NULL || b == NULL)
return NULL;
ASSERT_CHECK_BOOL(a);
ASSERT_CHECK_BOOL(b);
return newBool((!(a->value.boolVal) && b->value.boolVal) || ((a->value.boolVal) && !(b->value.boolVal)));
}
TVP vdmImplies(TVP a,TVP b)
{
if(a == NULL)
return NULL;
ASSERT_CHECK_BOOL(a);
if(!a->value.boolVal)
return newBool(true);
if(b == NULL)
return NULL;
ASSERT_CHECK_BOOL(b);
return newBool(b->value.boolVal);
}
TVP vdmBiimplication(TVP a,TVP b)
{
if(a == NULL || b == NULL)
return NULL;
ASSERT_CHECK_BOOL(a);
ASSERT_CHECK_BOOL(b);
return newBool((!a->value.boolVal || b->value.boolVal) && (!b->value.boolVal || a->value.boolVal));
}
bool isNumber(TVP val)
{
switch(val->type)
{
case VDM_INT:
case VDM_NAT:
case VDM_NAT1:
case VDM_REAL:
case VDM_RAT:
return true;
default:
return false;
}
}
/*
* Numeric
*
* Note that the following functions are defined for all numbers
*/
double toDouble(TVP a)
{
switch(a->type)
{
case VDM_INT:
case VDM_NAT:
case VDM_NAT1:
return (double) a->value.intVal;
case VDM_REAL:
case VDM_RAT:
return a->value.doubleVal;
default:
FATAL_ERROR("Invalid type");
return 0;
}
}
int toInteger(TVP a)
{
switch(a->type)
{
case VDM_INT:
case VDM_NAT:
case VDM_NAT1:
return a->value.intVal;
case VDM_REAL:
return a->value.doubleVal;
default:
FATAL_ERROR("Invalid type");
return 0;
}
}
bool toBool(TVP a)
{
ASSERT_CHECK_BOOL(a);
return a->value.boolVal;
}
TVP vdmMinus(TVP arg)
{
ASSERT_CHECK_NUMERIC(arg);
switch(arg->type)
{
case VDM_INT:
case VDM_NAT:
case VDM_NAT1:
return newInt(-arg->value.intVal);
case VDM_REAL:
return newReal(-arg->value.doubleVal);
default:
FATAL_ERROR("Invalid type");
return NULL;
}
}
TVP vdmAbs(TVP arg)
{
ASSERT_CHECK_NUMERIC(arg);
switch(arg->type)
{
case VDM_INT:
case VDM_NAT:
case VDM_NAT1:
return newInt(abs(arg->value.intVal));
case VDM_REAL:
return newReal(fabs(arg->value.doubleVal));
default:
FATAL_ERROR("Invalid type");
return NULL;
}
}
TVP vdmFloor(TVP arg)
{
ASSERT_CHECK_REAL(arg);
//TODO: Why do we return a Real, when floor is int in VDM?
return newReal(floor(arg->value.doubleVal));
}
TVP vdmSum(TVP a,TVP b)
{
ASSERT_CHECK_NUMERIC(a);
ASSERT_CHECK_NUMERIC(b);
double av = toDouble(a);
double bv=toDouble(b);
return newReal(av+bv);
}
TVP vdmDifference(TVP a,TVP b)
{
ASSERT_CHECK_NUMERIC(a);
ASSERT_CHECK_NUMERIC(b);
double av = toDouble(a);
double bv=toDouble(b);
return newReal(av-bv);
}
TVP vdmProduct(TVP a,TVP b)
{ ASSERT_CHECK_NUMERIC(a);
ASSERT_CHECK_NUMERIC(b);
double av = toDouble(a);
double bv=toDouble(b);
return newReal(av*bv);
}
TVP vdmDivision(TVP a,TVP b)
{ ASSERT_CHECK_NUMERIC(a);
ASSERT_CHECK_NUMERIC(b);
double av = toDouble(a);
double bv = toDouble(b);
return newReal(av/bv);
}
static long divi(double lv, double rv)
{
/*
* There is often confusion on how integer division, remainder and modulus work on negative numbers. In fact,
* there are two valid answers to -14 div 3: either (the intuitive) -4 as in the Toolbox, or -5 as in e.g.
* Standard ML [Paulson91]. It is therefore appropriate to explain these operations in some detail. Integer
* division is defined using floor and real number division: x/y < 0: x div y = -floor(abs(-x/y)) x/y >= 0: x
* div y = floor(abs(x/y)) Note that the order of floor and abs on the right-hand side makes a difference, the
* above example would yield -5 if we changed the order. This is because floor always yields a smaller (or
* equal) integer, e.g. floor (14/3) is 4 while floor (-14/3) is -5.
*/
if (lv / rv < 0)
{
return (long) -floor(fabs(lv / rv));
} else
{
return (long) floor(fabs(-lv / rv));
}
}
TVP vdmDiv(TVP a,TVP b)
{ ASSERT_CHECK_NUMERIC(a);
ASSERT_CHECK_NUMERIC(b);
//See https://github.com/overturetool/overture/blob/development/core/interpreter/src/main/java/org/overture/interpreter/eval/BinaryExpressionEvaluator.java#L444
ASSERT_CHECK_INT(a);
ASSERT_CHECK_INT(b);
int av = toDouble(a);
int bv = toDouble(b);
return newInt(divi(av,bv));
}
TVP vdmRem(TVP a,TVP b)
{ ASSERT_CHECK_NUMERIC(a);
ASSERT_CHECK_NUMERIC(b);
//See https://github.com/overturetool/overture/blob/development/core/interpreter/src/main/java/org/overture/interpreter/eval/BinaryExpressionEvaluator.java#L628
ASSERT_CHECK_INT(a);
ASSERT_CHECK_INT(b);
int av = toDouble(a);
int bv = toDouble(b);
return newInt(av-bv*divi(av,bv));
}
TVP vdmMod(TVP a,TVP b)
{ ASSERT_CHECK_NUMERIC(a);
ASSERT_CHECK_NUMERIC(b);
//See https://github.com/overturetool/overture/blob/development/core/interpreter/src/main/java/org/overture/interpreter/eval/BinaryExpressionEvaluator.java#L575
ASSERT_CHECK_INT(a);
ASSERT_CHECK_INT(b);
double lv =(int) toDouble(a);
double rv = (int)toDouble(b);
return newReal(lv-rv*(long) floor(lv/rv));
}
TVP vdmPower(TVP a,TVP b)
{ ASSERT_CHECK_NUMERIC(a);
ASSERT_CHECK_NUMERIC(b);
double av = toDouble(a);
double bv = toDouble(b);
return newReal(pow(av,bv));
}
TVP vdmEqual(TVP a,TVP b)
{ ASSERT_CHECK_NUMERIC(a);
ASSERT_CHECK_NUMERIC(b);
double av = toDouble(a);
double bv = toDouble(b);
return newBool(av==bv);
}
TVP vdmNotEqual(TVP a,TVP b)
{ ASSERT_CHECK_NUMERIC(a);
ASSERT_CHECK_NUMERIC(b);
double av = toDouble(a);
double bv = toDouble(b);
return newBool(av!=bv);
}
TVP vdmGreaterThan(TVP a,TVP b)
{ ASSERT_CHECK_NUMERIC(a);
ASSERT_CHECK_NUMERIC(b);
double av = toDouble(a);
double bv = toDouble(b);
return newBool(av>bv);
}
TVP vdmGreaterOrEqual(TVP a,TVP b)
{ ASSERT_CHECK_NUMERIC(a);
ASSERT_CHECK_NUMERIC(b);
double av = toDouble(a);
double bv = toDouble(b);
return newBool(av>=bv);
}
TVP vdmLessThan(TVP a,TVP b)
{ ASSERT_CHECK_NUMERIC(a);
ASSERT_CHECK_NUMERIC(b);
double av = toDouble(a);
double bv = toDouble(b);
return newBool(av<bv);
}
TVP vdmLessOrEqual(TVP a,TVP b)
{ ASSERT_CHECK_NUMERIC(a);
ASSERT_CHECK_NUMERIC(b);
double av = toDouble(a);
double bv = toDouble(b);
return newBool(av<=bv);
}