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Should UWP use GPU accelerated rendering? #1

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miker1423 opened this issue Jan 21, 2020 · 2 comments
Open

Should UWP use GPU accelerated rendering? #1

miker1423 opened this issue Jan 21, 2020 · 2 comments

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@miker1423
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miker1423 commented Jan 21, 2020

I'm using the UWP to render some big datasets on LineSeries with an DateTimeAxis and a LinearAxis, while the initial rendering of the plot is pretty quick, as soon as I try to pan or to zoom it starts to get slow, and it only gets worse if the data has big variations on the Y axis (not the DateTimeAxis) and I was wondering if it could be improved by using the GPU, it could be done through the use of Win2D (https://github.com/microsoft/Win2D), has any one tried to replace the default renderer with Win2D?

@objorke
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objorke commented Feb 1, 2020

Could you compare the performance of your dataset on the WPF and WPF+SharpDX platforms? It would be interesting to see a comparison of UWP vs WPF. The SharpDX implementation should be comparable to Win2D, I think.

@miker1423
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Sure, I'm not ready to test because I'm new to Win2D, so it's taking more time than expected but I'll make the tests when ready.

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