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A Unity project that creates 2d polygonial maps. What this means is that according to specified parameters, it will return a map that is splitted into random polygonial regions and continents. Using this generator, the project also includes some games and simulations using that generator. Each of the main projects contains its own scene in Unity. A small explanation for the main projects can be found in the chapters below.

Map Editor

The map editor can be used to create the maps and try different parameters. The following screenshots show some features of the map editor.

basic FractalNoise map
FractalNoise map showing biomes
Island map showing continents
regional map with water connections
Dynamic polygon labels
Parrisk map

Levers of Democracy (ElectionTactics)

Levers of Democracy (working title: ElectionTactisc) is a strategy game where each player controls a party in a randomly generated nations. Try to win elections in as many districts as possible to be the most successful party in the nation. Each district has unique personalities and every choice will matter.

Parrisk

Parrisk is a game where you have to conquer all areas of a procedurally generated map. Each region contains an amount of unit and all players plan the movement of their units for the next turn at the same time.

GeoPolSim (TheWorldGame)

GeoPolSim (working title: TheWorldGame) is a project aiming to simulate a map view of a generated world over the course of history. See nations emerge, collapse, internal and external conflicts, disasters, unions and follow the fate of the world.

About

Unity project to create 2D polygonal maps. Includes a fully configurable map editor to create maps, and also some games using the map generator.

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