- Arrival and departure elevators are now up to 100% faster.
- Arrival elevators open instantly after arriving.
- Departure elevators are waiting for you opened.
- Transition is activated much earlier, regardless of the dialogue.
- Test chamber entry doors open earlier.
- Fog is tuned to give the game unique, fresh look.
Wheatley is twice as big- Stationary portals open instantly.
- Majority of doors are opened.
- Most of gel spawners/sprayers has been sped up.
- Container ride cutscene is replaced with much shorter cutscene, where you wake up in the glass chamber.
- "Wiggling" of first test chamber exit doors is removed.
- Wheatley is gone. 🦀
- Stationary portal opens with delay, as requested by Betsruner...
- Wheatley is gone. 🦀
- Secret panel opens instantly after entering the second section of the level.
- Both vertical doors are opened.
- Wheatley is gone. 🦀
- Incinerator world portal is activated and replaces control room elevator.
- Falling cutscene has been remade to make it interactive and much shorter.
- Portal gun is now always unlocked for grabbing.
- Chamber creation cutscene has been skipped.
- Platform elevates faster.
- Half of chamber creation cutscene has been skipped.
- Annoying noportal_volume is removed.
- Corridor cutscene is much faster.
- Corridor cutscene is much faster.
- Catapults are now faster.
- Companion cube cutscene has been removed.
- Ceiling is lowered from start.
- Certain chamber elements (like panel, stairs) are activated from start.
- Small cube juggling panel is now gone.
- Test chamber entry doors are not closing.
- Platform is now elevating faster.
- Turrets are exploding faster when hit with laser.
- Turret parts after explosion are not appearing.
- Surprise cutscene is removed.
- Jerry cutscene is removed.
- Jailbreak begins right after blackout.
- Elevator is faster.
- Blackout cutscene is removed.
- Fog has been adjusted to increase general visibility.
- Turret RNG is removed: now they're all black.
- Vertical door opens instantly after switching turrets. (wheatley good hacker boi)
- Number of portalable panels has been drastically increased.
- Elevator has been sped up.
- Panels blocking laser from reaching portalable wall are now dropped instantly after pressing the button.
- Completely removed from map list.
- Trap cutscene has been removed.
- Wheatley is already waiting for you.
- Elevator shaft is opened right after pressing the stalemate button.
- Waking up cutscene has been replaced with much shorter falling cutscene.
- Lights next to the vault door are on.
- Vault door opening sequence is much faster.
- Wrong Warp to Finale 4 has been added.
- Elevator has been sped up.
- Doors in pump station opens faster.
- Beginning cutscene has been removed.
- PotatOS is gone. 🦀
- Doors in pump station opens faster.
- Elevator thingy is elevated.
- Middle elevator is now warping the timespace itself to reach its destination faster.
- Vault door sequence starts from the very beginning of the level.
- Paradox cutscene is removed.
- Platform now elevates faster.
- Now you can repeat the same test more efficiently.
- Test "creation" cutscene is completely skipped.
- Funnel is much faster.
- Corridor destruction cutscene now happens instantly.
- Funnel is much faster.
- Paint bombs starts dropping quicker.
- Death trap now arrives instantly.
- Bombs are dropped quicker.
- Funnel is much faster.
- Wheatley skips his speeches in urge to kill you.
- Cores are delivered quicker.
- Last cutscene was remade to make it shorter and dumber.