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Create-an-Image-Target-Based-Augmented-Reality-Experience-Using-Unity-3D-and-Vuforia-7

Code repository for Create an Image Target Based Augmented Reality Experience Using Unity 3D and Vuforia 7, published by Packt

Create an Image Target Based Augmented Reality Experience Using Unity 3D and Vuforia 7

This is the code repository for Create an Image Target Based Augmented Reality Experience Using Unity 3D and Vuforia 7, published by Packt. It contains all the supporting project files necessary to work through the video course from start to finish.

About the Video Course

In this course, you’ll learn how to create a great augmented reality (AR) app in less than two hours. You’ll go from complete beginner to feeling comfortable creating AR experiences. The course begins by introducing you to both the Unity website and Vuforia's augmented reality software development kit. After installation, we’ll guide you through the basic configuration and import the assets provided to complete your first AR experience. You’ll learn how to import and animate 3D characters, add music and build the app out to an Android or IOS device to see the AR magic come together. Assets Included: • Two character models • Dancing animations • An audio track • The image target file and the unity package • A couple of bonus wallpapers that the author created This is a crash course introduction on how Vuforia works and how to use their image target asset to create your first app. As this is a bitesize course, it doesn't cover all aspects in Vuforia's array of assets but it does give you a solid foundation that you can build on to create mini augmented reality experiences for marketing prototypes or 3D model spawning. It also covers the basic use of extended tracking. All the code and supporting files for this course are available at: https://github.com/PacktPublishing/Create-an-Image-Target-Based-Augmented-Reality-Experience-Using-Unity-3D-and-Vuforia-7

What You Will Learn

  • Build an automated application infrastructure by defining Puppet resources, modules, and classes 
  • Deploy Puppet agents and servers in a public cloud environment so that you can quickly see the results of your Puppet code 
  • Create Puppet classes and modules to apply your automation and multiple servers in parallel 
  • Capture unique configuration for each system using Facter and Hiera so your Puppet code can be more modular and reusable 
  • Automatically configure any software using Puppet resources and embedded Puppet templates

Instructions and Navigation

Assumed Knowledge

To fully benefit from the coverage included in this course, you will need:
This course is for absolute beginners who want to learn the basics in just a few hours. Maybe you've seen a few YouTube videos but were left confused. Or maybe you’re looking for a creative way to market a proposal to a client and need a 3D AR mockup fast. If this sounds like you, you’ll feel confident you can do these things through this mini-course after just a few hours.

Technical Requirements

This course has the following software requirements:

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