This is the code repository for Unity 5 for Beginners [Video], published by Packt. It contains all the supporting project files necessary to work through the video course from start to finish.
Unity Fundamentals is an easy-to-follow exploration of the Unity foundations. It covers the core features every developer needs to know to work effectively. Using practical and hands-on examples, Alan Thorn explores how Unity can be applied creatively to build exciting games that sell.
- Understand the foundations of Unity
- Work confidently in the Unity interface
- Understand Level Design tools
- Learn how to create interactive 3D Worlds
- Work with meshes, animations, materials, textures, and more
- Learn how to build a simple game
- Explore useful tips and tricks for accelerating your workflow
- Getting started at creating game logic and functionality
To fully benefit from the coverage included in this course, you will need:
Unity Fundamentals is targeted at complete newcomers to the Unity engine, including students and hobbyists seeking to enter the games industry. This course requires no previous Unity or game development experience.
This course has the following software requirements:
Software Required (With version mentioned)
Unity version 5.6 or higher
OS required
Windows 7, 8, or 10 (64-bit) Mac OS X 10.9 or higher