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alien.py
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alien.py
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import pygame
from pygame.sprite import Sprite
class Alien(Sprite):
"""""A class to represent a single alien in the fleet"""
def __init__(self, ai_settings, screen):
super(Alien, self).__init__()
self.screen = screen
self.ai_settings = ai_settings
# load the alien inagme and set its rect attribute.
self.image = pygame.image.load('C:/Users/KPBLAG01/PycharmProjects/alien invasion/venv/image/alien.bmp')
self.rect = self.image.get_rect()
#start each new alien near the top left of the screen.
self.rect.x = self.rect.width
self.rect.y = self.rect.height
#store the aliens exact position.
self.x = float(self.rect.x)
def blitme(self):
"""Draw the alien at its current location."""
self.screen.blit(self.image, self.rect)