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To save creatures in the long run without using up all available memory, dead creatures should be removed from memory and stored in a sqlite database for later data analysis.
The text was updated successfully, but these errors were encountered:
For now a "graveyard" File is created which saves the current state of all Creatures died since the last save iteration. Tools may be created (a gravedigger :D ) to run queries on this created files.
To save creatures in the long run without using up all available memory, dead creatures should be removed from memory and stored in a sqlite database for later data analysis.
The text was updated successfully, but these errors were encountered: