Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Long term serialization #34

Closed
pampersrocker opened this issue Oct 28, 2016 · 2 comments
Closed

Long term serialization #34

pampersrocker opened this issue Oct 28, 2016 · 2 comments
Assignees

Comments

@pampersrocker
Copy link
Owner

To save creatures in the long run without using up all available memory, dead creatures should be removed from memory and stored in a sqlite database for later data analysis.

@pampersrocker pampersrocker self-assigned this Oct 28, 2016
@Zettymaster
Copy link

why not put all save data in there?!
No akward multiple files to delete/copy if you want to make another run!

@pampersrocker
Copy link
Owner Author

For now a "graveyard" File is created which saves the current state of all Creatures died since the last save iteration. Tools may be created (a gravedigger :D ) to run queries on this created files.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants