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entity.go
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entity.go
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package framework
import (
"git.golaxy.org/core/ec"
"git.golaxy.org/core/plugin"
"git.golaxy.org/core/runtime"
"git.golaxy.org/core/service"
"git.golaxy.org/core/utils/reinterpret"
)
// EntityBehavior 实体行为,在需要扩展实体能力时,匿名嵌入至实体结构体中
type EntityBehavior struct {
ec.EntityBehavior
}
// GetRuntime 获取运行时
func (e *EntityBehavior) GetRuntime() IRuntimeInstance {
return reinterpret.Cast[IRuntimeInstance](runtime.Current(e))
}
// GetService 获取服务
func (e *EntityBehavior) GetService() IServiceInstance {
return reinterpret.Cast[IServiceInstance](service.Current(e))
}
// GetPluginBundle 获取插件包
func (e *EntityBehavior) GetPluginBundle() plugin.PluginBundle {
return runtime.Current(e).GetPluginBundle()
}
// IsAlive 是否活跃
func (e *EntityBehavior) IsAlive() bool {
return e.GetState() <= ec.EntityState_Alive
}