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Hi, Patricio, thank you for all your astonishing and amazing work.
I'm afraid, I ran into a problem with playing video as a texture. Video doesn't play in Chrome (67) (Mac and Win) and Safari (11.1.1) browsers. It freezes on the first frame. However, in Firefox (Mac, Win), Opera (Mac, Win), Edge (Win) everything is playing just fine.
Safari 9.1.3 (old one) gives me an error: "ReferenceError: Can't find variable: performance. GlslCanvas.js:1417"
There is one more strange detail about it. If you reload the page in Chrome and immediately (very quickly, really) click somewhere in the browser window — video starts to play. Or if you reload the page with the inspector previously opened — video starts to play also.
@Lunkvoul I'm actually having the same problem and been trying to figure out exactly what's going on. I thought it might be the .muted properly needing to be set for autoplay to happen in Safari. But, that's yield no results so far.
Hi, Patricio, thank you for all your astonishing and amazing work.
I'm afraid, I ran into a problem with playing video as a texture. Video doesn't play in Chrome (67) (Mac and Win) and Safari (11.1.1) browsers. It freezes on the first frame. However, in Firefox (Mac, Win), Opera (Mac, Win), Edge (Win) everything is playing just fine.
Safari 9.1.3 (old one) gives me an error:
"ReferenceError: Can't find variable: performance. GlslCanvas.js:1417"
There is one more strange detail about it. If you reload the page in Chrome and immediately (very quickly, really) click somewhere in the browser window — video starts to play. Or if you reload the page with the inspector previously opened — video starts to play also.
Test page | Shader
It would be great if there were some way to handle this.
Thanks!
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