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What should I do when using OpenGL to draw View #9

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cairnechen opened this issue Apr 15, 2015 · 0 comments
Closed

What should I do when using OpenGL to draw View #9

cairnechen opened this issue Apr 15, 2015 · 0 comments

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@cairnechen
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things like that:
(in live blur implementation)

Canvas c = new Canvas(bitmap)
view.draw(c)

seem to be impossible

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