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This bug most likely cannot be fixed, as it is related to Forge chunk events. The development of version 1.12 was stopped some months ago.
This bug can be fixed manually, after making a backup of the world. To do this use MCEdit to remove chunks with the city and then delete the file "world_folder/data/bn_city.nbt". City chunks will be regenerated, possibly correctly. If not - this can be repeated.
Can this be fixed please? Generation is very wonky.
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