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changelog.md

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  • Changes

    • Removed binaries from repo
    • Added Unit Tests from flyingbag PR
  • Fixes

    • Fix iOS Native bridge to work with Unity 5.3
  • New Features

    • Added taking "Time.timeScale" into account for level duration
  • Changes

    • Minor improvements and rearrangements to Editor script
  • Changes
    • Minor improvements to Editor script
  • Features

    • Added checking for latest version in Soomla Settings panel
    • Added "Remove Soomla" to Soomla menu
    • Added a new way of event handling without prefabs
  • Fixes

    • Minor fixes to Level
  • Changes

    • Moved all SOOMLA plugins into 'Soomla' folders
  • Fixes
    • Can't read DB_WORLD_KEY_PREFIX from real device
  • Changes
    • Added clean up progress in LevelUp
  • Changes
    • Supporting changes in submodules
  • Changes
    • New build way
  • Changes
    • Merged with latest versions of all submodules. See their changelog.md for details.
  • Fixes

    • Making list gates attach
    • GetGate function now checks children of InitialWorld.Gate GateList (thanks @altunsercan)
    • Fixed issue where calling world.SumInnerWorldsRecords() will result in a NullReferenceException if any level of the hierarchy doesn't contain a score. (thanks @FanerYedermann)
    • Fixed bug where android storage returns -1 if not yet stored once. (thanks @FanerYedermann)
  • Changes

    • Get methods on ScoreStorage, now retrieve -1 when there is no value, summing methods enhanced accordingly.
  • New Features

    • Added recursive sum of all scores in a world and its inner worlds (thanks @FanerYedermann)
  • Changes
    • Updated to Unity 5 compatible submodules
  • Changes
    • Updated submodules
    • Added post build script for core
  • New Features
    • Adding ParentWorld property to World
    • Last completed inner world ID getter and event
  • Fixes

    • Fixing GatesList creation
    • Fixing score not saving at init
  • Changes

    • Updated new features from submodules
  • Changes
    • Updated new features from submodules
  • Changes
    • Updated new features from submodules
  • New Features
    • Added event when latest score is changed
    • Added event when gate is closing
  • Fixes
    • Attaching gate to events only when needed
    • WorldStorage should set completed each time
  • Fixes

    • Fixed issues with missions and scores
  • New Features

    • Updated new features from submodules
  • Changes

    • Updated changes from all submodules
  • New Features

    • Added saving of times a level was completed
  • Fixes

    • Fixing issues: timers not reset when calling end(false), unable to call end after pause
    • Fixed the small level test in BasicTest.cs
  • Updated all submodules to their newest version.