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On better CPUs NegaScout easily gets down to depth 6-7, on old machines it might struggle with 5. We need a module that drives the depth based on the game time control.
The text was updated successfully, but these errors were encountered:
On better CPUs NegaScout easily gets down to depth 6-7, on old machines it might struggle with 5. We need a module that drives the depth based on the game time control.
The text was updated successfully, but these errors were encountered: