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Allow scan shader to run only on warp #9

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pbbastian opened this issue Feb 14, 2017 · 0 comments
Open

Allow scan shader to run only on warp #9

pbbastian opened this issue Feb 14, 2017 · 0 comments
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pbbastian commented Feb 14, 2017

#7 needs to do a scan of counts, but the counts will always be of size 16, thus there is no need to sum up between thread groups. Global sync is needed however, so it might be best to do in another dispatch rather than just stuffing in at the end of the count shader.

A different shader program using a variant of the same compute shader is probably the way to go.

@pbbastian pbbastian created this issue from a note in Coding (In progress) Feb 14, 2017
@pbbastian pbbastian mentioned this issue Feb 14, 2017
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@pbbastian pbbastian changed the title Re-factor warp scan into shader library function Allow scan shader to run only on warp Feb 14, 2017
@pbbastian pbbastian moved this from Implementing to Planned in Coding Feb 16, 2017
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