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Make sure image table lifetimes are correct. #23

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rtsuk opened this issue Jun 14, 2022 · 1 comment
Open

Make sure image table lifetimes are correct. #23

rtsuk opened this issue Jun 14, 2022 · 1 comment

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@rtsuk
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rtsuk commented Jun 14, 2022

See https://devforum.play.date/t/lifetimes-for-bitmaps-loaded-from-bitmap-tables/984/3

@rtsuk
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rtsuk commented Feb 11, 2023

Right now it is not correct; if one dropped all references to the bitmap table, the individual bitmaps would be pointing to freed memory.

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