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I made this when I was into game hacking, not bad given my lack of knowledge in this field

what it does

  • scan game modules for an array of bytes and return address when found;
  • allocates new code into game memoryspace;
  • replace existent instruction in found address with jmp to newly added code, inserts jmp back to original address in end of newly added code;

with this we can

  • store/modify registers and memory at given time;

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trampoline hook written in c, awesome stuff

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