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interactive.html
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interactive.html
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<html>
<head>
<meta charset="utf-8">
<style>
* {font-family: Consolas, Menlo, monospace;}
body {margin: 0; padding: 24px; }
canvas {border: 1px dashed teal}
pre {display: inline-block; vertical-align: top; width: 45%; border: 1px dashed orange; padding: 16px;line-height: 2; margin: 0; margin-right: 16px;}
.op { margin-top: 16px; display: inline-block}
.op textarea {width: 480px; height: 240px;}
.op button {display: block}
.demo-list {margin-top: 8px;}
</style>
</head>
<body>
<h3>Canvas</h3>
<canvas id="canvas" width="960" height="480"></canvas>
<div class="op-wrapper">
<div class="op">
<textarea id="input" placeholder="put the bytecodes here" onchange="localStorage.setItem('input', this.value)"></textarea>
<button id="run">Run</button>
</div>
<div class="op">
<textarea id="env_input" placeholder="put the function body of generation of env object here" onchange="localStorage.setItem('env_input', this.value)"></textarea>
<button id="load_env" onclick="env = new Function(env_input.value)(); env_log.innerHTML = Stringify(env)">Load `env`</button>
</div>
<div class="demo-list">
Demo List:
<button onclick="loadDemo('fib')">Load demo:fib</button>
<button onclick="loadDemo('nest_func')">Load demo:nest_func</button>
<button onclick="loadDemo('plotting')">load demo:plotting</button>
</div>
</div>
<h3>Log(left) and `env`(right) <button onclick="log.innerHTML = ''; env_log.innerHTML = ''">clean</button></h3>
<pre id="log"></pre>
<pre id="env_log"></pre>
<script src="../build/pencilbox-vm.js"></script>
<script src="interactive.js"></script>
<script>
input.value = localStorage.getItem('input')
env_input.value = localStorage.getItem('env_input')
console.log = function(){
log.innerHTML += [].slice.call(arguments).join(' ') + '\n'
}
var canvas_ctx = canvas.getContext('2d')
var env = {}
run.onclick = function(){
var bytecodes = JSON.parse('[' + input.value.replace('[', '').replace(']', '') + ']')
bytecodes = new Uint8Array(bytecodes)
var runtime = new PencilBox.Runtime(canvas_ctx)
runtime.interpret(bytecodes, env)
env_log.innerHTML = Stringify(env)
}
</script>
</body>
</html>