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deleted_state.go
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/
deleted_state.go
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// +build !windows
package proc
import (
"context"
"github.com/containerd/console"
google_protobuf "github.com/gogo/protobuf/types"
"github.com/pkg/errors"
)
type deletedState struct {
}
func (s *deletedState) Pause(ctx context.Context) error {
return errors.Errorf("cannot pause a deleted process")
}
func (s *deletedState) Resume(ctx context.Context) error {
return errors.Errorf("cannot resume a deleted process")
}
func (s *deletedState) Update(context context.Context, r *google_protobuf.Any) error {
return errors.Errorf("cannot update a deleted process")
}
func (s *deletedState) Checkpoint(ctx context.Context, r *CheckpointConfig) error {
return errors.Errorf("cannot checkpoint a deleted process")
}
func (s *deletedState) Resize(ws console.WinSize) error {
return errors.Errorf("cannot resize a deleted process")
}
func (s *deletedState) Start(ctx context.Context) error {
return errors.Errorf("cannot start a deleted process")
}
func (s *deletedState) Delete(ctx context.Context) error {
return errors.Errorf("cannot delete a deleted process")
}
func (s *deletedState) Kill(ctx context.Context, sig uint32, all bool) error {
return errors.Errorf("cannot kill a deleted process")
}
func (s *deletedState) SetExited(status int) {
// no op
}