forked from laurent22/joplin
/
types.ts
713 lines (622 loc) · 20 KB
/
types.ts
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/* eslint-disable multiline-comment-style */
// =================================================================
// Command API types
// =================================================================
export interface Command {
/**
* Name of command - must be globally unique
*/
name: string;
/**
* Label to be displayed on menu items or keyboard shortcut editor for example.
* If it is missing, it's assumed it's a private command, to be called programmatically only.
* In that case the command will not appear in the shortcut editor or command panel, and logically
* should not be used as a menu item.
*/
label?: string;
/**
* Icon to be used on toolbar buttons for example
*/
iconName?: string;
/**
* Code to be ran when the command is executed. It may return a result.
*/
execute(...args: any[]): Promise<any | void>;
/**
* Defines whether the command should be enabled or disabled, which in turns
* affects the enabled state of any associated button or menu item.
*
* The condition should be expressed as a "when-clause" (as in Visual Studio
* Code). It's a simple boolean expression that evaluates to `true` or
* `false`. It supports the following operators:
*
* Operator | Symbol | Example
* -- | -- | --
* Equality | == | "editorType == markdown"
* Inequality | != | "currentScreen != config"
* Or | \|\| | "noteIsTodo \|\| noteTodoCompleted"
* And | && | "oneNoteSelected && !inConflictFolder"
*
* Joplin, unlike VSCode, also supports parenthesis, which allows creating
* more complex expressions such as `cond1 || (cond2 && cond3)`. Only one
* level of parenthesis is possible (nested ones aren't supported).
*
* Currently the supported context variables aren't documented, but you can
* find the list below:
*
* - [Global When Clauses](https://github.com/laurent22/joplin/blob/dev/packages/lib/services/commands/stateToWhenClauseContext.ts)
* - [Desktop app When Clauses](https://github.com/laurent22/joplin/blob/dev/packages/app-desktop/services/commands/stateToWhenClauseContext.ts)
*
* Note: Commands are enabled by default unless you use this property.
*/
enabledCondition?: string;
}
// =================================================================
// Interop API types
// =================================================================
export enum FileSystemItem {
File = 'file',
Directory = 'directory',
}
export enum ImportModuleOutputFormat {
Markdown = 'md',
Html = 'html',
}
/**
* Used to implement a module to export data from Joplin. [View the demo plugin](https://github.com/laurent22/joplin/tree/dev/packages/app-cli/tests/support/plugins/json_export) for an example.
*
* In general, all the event handlers you'll need to implement take a `context` object as a first argument. This object will contain the export or import path as well as various optional properties, such as which notes or notebooks need to be exported.
*
* To get a better sense of what it will contain it can be useful to print it using `console.info(context)`.
*/
export interface ExportModule {
/**
* The format to be exported, eg "enex", "jex", "json", etc.
*/
format: string;
/**
* The description that will appear in the UI, for example in the menu item.
*/
description: string;
/**
* Whether the module will export a single file or multiple files in a directory. It affects the open dialog that will be presented to the user when using your exporter.
*/
target: FileSystemItem;
/**
* Only applies to single file exporters or importers
* It tells whether the format can package multiple notes into one file.
* For example JEX or ENEX can, but HTML cannot.
*/
isNoteArchive: boolean;
/**
* The extensions of the files exported by your module. For example, it is `["htm", "html"]` for the HTML module, and just `["jex"]` for the JEX module.
*/
fileExtensions?: string[];
/**
* Called when the export process starts.
*/
onInit(context: ExportContext): Promise<void>;
/**
* Called when an item needs to be processed. An "item" can be any Joplin object, such as a note, a folder, a notebook, etc.
*/
onProcessItem(context: ExportContext, itemType: number, item: any): Promise<void>;
/**
* Called when a resource file needs to be exported.
*/
onProcessResource(context: ExportContext, resource: any, filePath: string): Promise<void>;
/**
* Called when the export process is done.
*/
onClose(context: ExportContext): Promise<void>;
}
export interface ImportModule {
/**
* The format to be exported, eg "enex", "jex", "json", etc.
*/
format: string;
/**
* The description that will appear in the UI, for example in the menu item.
*/
description: string;
/**
* Only applies to single file exporters or importers
* It tells whether the format can package multiple notes into one file.
* For example JEX or ENEX can, but HTML cannot.
*/
isNoteArchive: boolean;
/**
* The type of sources that are supported by the module. Tells whether the module can import files or directories or both.
*/
sources: FileSystemItem[];
/**
* Tells the file extensions of the exported files.
*/
fileExtensions?: string[];
/**
* Tells the type of notes that will be generated, either HTML or Markdown (default).
*/
outputFormat?: ImportModuleOutputFormat;
/**
* Called when the import process starts. There is only one event handler within which you should import the complete data.
*/
onExec(context: ImportContext): Promise<void>;
}
export interface ExportOptions {
format?: string;
path?: string;
sourceFolderIds?: string[];
sourceNoteIds?: string[];
// modulePath?: string;
target?: FileSystemItem;
}
export interface ExportContext {
destPath: string;
options: ExportOptions;
/**
* You can attach your own custom data using this propery - it will then be passed to each event handler, allowing you to keep state from one event to the next.
*/
userData?: any;
}
export interface ImportContext {
sourcePath: string;
options: any;
warnings: string[];
}
// =================================================================
// Misc types
// =================================================================
export interface Script {
onStart?(event: any): Promise<void>;
}
export interface Disposable {
// dispose():void;
}
export enum ModelType {
Note = 1,
Folder = 2,
Setting = 3,
Resource = 4,
Tag = 5,
NoteTag = 6,
Search = 7,
Alarm = 8,
MasterKey = 9,
ItemChange = 10,
NoteResource = 11,
ResourceLocalState = 12,
Revision = 13,
Migration = 14,
SmartFilter = 15,
Command = 16,
}
export interface VersionInfo {
version: string;
profileVersion: number;
syncVersion: number;
platform: 'desktop'|'mobile';
}
// =================================================================
// Menu types
// =================================================================
export interface CreateMenuItemOptions {
accelerator: string;
}
export enum MenuItemLocation {
File = 'file',
Edit = 'edit',
View = 'view',
Note = 'note',
Tools = 'tools',
Help = 'help',
/**
* @deprecated Do not use - same as NoteListContextMenu
*/
Context = 'context',
// If adding an item here, don't forget to update isContextMenuItemLocation()
/**
* When a command is called from the note list context menu, the
* command will receive the following arguments:
*
* - `noteIds:string[]`: IDs of the notes that were right-clicked on.
*/
NoteListContextMenu = 'noteListContextMenu',
EditorContextMenu = 'editorContextMenu',
/**
* When a command is called from a folder context menu, the
* command will receive the following arguments:
*
* - `folderId:string`: ID of the folder that was right-clicked on
*/
FolderContextMenu = 'folderContextMenu',
/**
* When a command is called from a tag context menu, the
* command will receive the following arguments:
*
* - `tagId:string`: ID of the tag that was right-clicked on
*/
TagContextMenu = 'tagContextMenu',
}
export function isContextMenuItemLocation(location: MenuItemLocation): boolean {
return [
MenuItemLocation.Context,
MenuItemLocation.NoteListContextMenu,
MenuItemLocation.EditorContextMenu,
MenuItemLocation.FolderContextMenu,
MenuItemLocation.TagContextMenu,
].includes(location);
}
export interface MenuItem {
/**
* Command that should be associated with the menu item. All menu item should
* have a command associated with them unless they are a sub-menu.
*/
commandName?: string;
/**
* Arguments that should be passed to the command. They will be as rest
* parameters.
*/
commandArgs?: any[];
/**
* Set to "separator" to create a divider line
*/
type?: ('normal' | 'separator' | 'submenu' | 'checkbox' | 'radio');
/**
* Accelerator associated with the menu item
*/
accelerator?: string;
/**
* Menu items that should appear below this menu item. Allows creating a menu tree.
*/
submenu?: MenuItem[];
/**
* Menu item label. If not specified, the command label will be used instead.
*/
label?: string;
}
// =================================================================
// View API types
// =================================================================
export interface ButtonSpec {
id: ButtonId;
title?: string;
onClick?(): void;
}
export type ButtonId = string;
export enum ToolbarButtonLocation {
/**
* This toolbar in the top right corner of the application. It applies to the note as a whole, including its metadata.
*/
NoteToolbar = 'noteToolbar',
/**
* This toolbar is right above the text editor. It applies to the note body only.
*/
EditorToolbar = 'editorToolbar',
}
export type ViewHandle = string;
export interface EditorCommand {
name: string;
value?: any;
}
export interface DialogResult {
id: ButtonId;
formData?: any;
}
export interface Size {
width?: number;
height?: number;
}
export interface Rectangle {
x?: number;
y?: number;
width?: number;
height?: number;
}
// =================================================================
// Settings types
// =================================================================
export enum SettingItemType {
Int = 1,
String = 2,
Bool = 3,
Array = 4,
Object = 5,
Button = 6,
}
export enum SettingItemSubType {
FilePathAndArgs = 'file_path_and_args',
FilePath = 'file_path', // Not supported on mobile!
DirectoryPath = 'directory_path', // Not supported on mobile!
}
export enum AppType {
Desktop = 'desktop',
Mobile = 'mobile',
Cli = 'cli',
}
export enum SettingStorage {
Database = 1,
File = 2,
}
// Redefine a simplified interface to mask internal details
// and to remove function calls as they would have to be async.
export interface SettingItem {
value: any;
type: SettingItemType;
/**
* Currently only used to display a file or directory selector. Always set
* `type` to `SettingItemType.String` when using this property.
*/
subType?: SettingItemSubType;
label: string;
description?: string;
/**
* A public setting will appear in the Configuration screen and will be
* modifiable by the user. A private setting however will not appear there,
* and can only be changed programmatically. You may use this to store some
* values that you do not want to directly expose.
*/
public: boolean;
/**
* You would usually set this to a section you would have created
* specifically for the plugin.
*/
section?: string;
/**
* To create a setting with multiple options, set this property to `true`.
* That setting will render as a dropdown list in the configuration screen.
*/
isEnum?: boolean;
/**
* This property is required when `isEnum` is `true`. In which case, it
* should contain a map of value => label.
*/
options?: Record<any, any>;
/**
* Reserved property. Not used at the moment.
*/
appTypes?: AppType[];
/**
* Set this to `true` to store secure data, such as passwords. Any such
* setting will be stored in the system keychain if one is available.
*/
secure?: boolean;
/**
* An advanced setting will be moved under the "Advanced" button in the
* config screen.
*/
advanced?: boolean;
/**
* Set the min, max and step values if you want to restrict an int setting
* to a particular range.
*/
minimum?: number;
maximum?: number;
step?: number;
/**
* Either store the setting in the database or in settings.json. Defaults to database.
*/
storage?: SettingStorage;
}
export interface SettingSection {
label: string;
iconName?: string;
description?: string;
name?: string;
}
// =================================================================
// Data API types
// =================================================================
/**
* An array of at least one element and at most three elements.
*
* - **[0]**: Resource name (eg. "notes", "folders", "tags", etc.)
* - **[1]**: (Optional) Resource ID.
* - **[2]**: (Optional) Resource link.
*/
export type Path = string[];
// =================================================================
// Content Script types
// =================================================================
export type PostMessageHandler = (message: any)=> Promise<any>;
/**
* When a content script is initialised, it receives a `context` object.
*/
export interface ContentScriptContext {
/**
* The plugin ID that registered this content script
*/
pluginId: string;
/**
* The content script ID, which may be necessary to post messages
*/
contentScriptId: string;
/**
* Can be used by CodeMirror content scripts to post a message to the plugin
*/
postMessage: PostMessageHandler;
}
export interface ContentScriptModuleLoadedEvent {
userData?: any;
}
export interface ContentScriptModule {
onLoaded?: (event: ContentScriptModuleLoadedEvent)=> void;
plugin: ()=> any;
assets?: ()=> void;
}
export interface MarkdownItContentScriptModule extends Omit<ContentScriptModule, 'plugin'> {
plugin: (markdownIt: any, options: any)=> any;
}
export enum ContentScriptType {
/**
* Registers a new Markdown-It plugin, which should follow the template
* below.
*
* ```javascript
* module.exports = {
* default: function(context) {
* return {
* plugin: function(markdownIt, pluginOptions) {
* // ...
* },
* assets: {
* // ...
* },
* }
* }
* }
* ```
*
* See [the
* demo](https://github.com/laurent22/joplin/tree/dev/packages/app-cli/tests/support/plugins/content_script)
* for a simple Markdown-it plugin example.
*
* ## Exported members
*
* - The `context` argument is currently unused but could be used later on
* to provide access to your own plugin so that the content script and
* plugin can communicate.
*
* - The **required** `plugin` key is the actual Markdown-It plugin - check
* the [official doc](https://github.com/markdown-it/markdown-it) for more
* information.
*
* - Using the **optional** `assets` key you may specify assets such as JS
* or CSS that should be loaded in the rendered HTML document. Check for
* example the Joplin [Mermaid
* plugin](https://github.com/laurent22/joplin/blob/dev/packages/renderer/MdToHtml/rules/mermaid.ts)
* to see how the data should be structured.
*
* ## Getting the settings from the renderer
*
* You can access your plugin settings from the renderer by calling
* `pluginOptions.settingValue("your-setting-key')`.
*
* ## Posting messages from the content script to your plugin
*
* The application provides the following function to allow executing
* commands from the rendered HTML code:
*
* ```javascript
* const response = await webviewApi.postMessage(contentScriptId, message);
* ```
*
* - `contentScriptId` is the ID you've defined when you registered the
* content script. You can retrieve it from the
* {@link ContentScriptContext | context}.
* - `message` can be any basic JavaScript type (number, string, plain
* object), but it cannot be a function or class instance.
*
* When you post a message, the plugin can send back a `response` thus
* allowing two-way communication:
*
* ```javascript
* await joplin.contentScripts.onMessage(contentScriptId, (message) => {
* // Process message
* return response; // Can be any object, string or number
* });
* ```
*
* See {@link JoplinContentScripts.onMessage} for more details, as well as
* the [postMessage
* demo](https://github.com/laurent22/joplin/tree/dev/packages/app-cli/tests/support/plugins/post_messages).
*
* ## Registering an existing Markdown-it plugin
*
* To include a regular Markdown-It plugin, that doesn't make use of any
* Joplin-specific features, you would simply create a file such as this:
*
* ```javascript
* module.exports = {
* default: function(context) {
* return {
* plugin: require('markdown-it-toc-done-right');
* }
* }
* }
* ```
*/
MarkdownItPlugin = 'markdownItPlugin',
/**
* Registers a new CodeMirror plugin, which should follow the template
* below.
*
* ```javascript
* module.exports = {
* default: function(context) {
* return {
* plugin: function(CodeMirror) {
* // ...
* },
* codeMirrorResources: [],
* codeMirrorOptions: {
* // ...
* },
* assets: {
* // ...
* },
* }
* }
* }
* ```
*
* - The `context` argument is currently unused but could be used later on
* to provide access to your own plugin so that the content script and
* plugin can communicate.
*
* - The `plugin` key is your CodeMirror plugin. This is where you can
* register new commands with CodeMirror or interact with the CodeMirror
* instance as needed.
*
* - The `codeMirrorResources` key is an array of CodeMirror resources that
* will be loaded and attached to the CodeMirror module. These are made up
* of addons, keymaps, and modes. For example, for a plugin that want's to
* enable clojure highlighting in code blocks. `codeMirrorResources` would
* be set to `['mode/clojure/clojure']`.
*
* - The `codeMirrorOptions` key contains all the
* [CodeMirror](https://codemirror.net/doc/manual.html#config) options
* that will be set or changed by this plugin. New options can alse be
* declared via
* [`CodeMirror.defineOption`](https://codemirror.net/doc/manual.html#defineOption),
* and then have their value set here. For example, a plugin that enables
* line numbers would set `codeMirrorOptions` to `{'lineNumbers': true}`.
*
* - Using the **optional** `assets` key you may specify **only** CSS assets
* that should be loaded in the rendered HTML document. Check for example
* the Joplin [Mermaid
* plugin](https://github.com/laurent22/joplin/blob/dev/packages/renderer/MdToHtml/rules/mermaid.ts)
* to see how the data should be structured.
*
* One of the `plugin`, `codeMirrorResources`, or `codeMirrorOptions` keys
* must be provided for the plugin to be valid. Having multiple or all
* provided is also okay.
*
* See also the [demo
* plugin](https://github.com/laurent22/joplin/tree/dev/packages/app-cli/tests/support/plugins/codemirror_content_script)
* for an example of all these keys being used in one plugin.
*
* ## Posting messages from the content script to your plugin
*
* In order to post messages to the plugin, you can use the postMessage
* function passed to the {@link ContentScriptContext | context}.
*
* ```javascript
* const response = await context.postMessage('messageFromCodeMirrorContentScript');
* ```
*
* When you post a message, the plugin can send back a `response` thus
* allowing two-way communication:
*
* ```javascript
* await joplin.contentScripts.onMessage(contentScriptId, (message) => {
* // Process message
* return response; // Can be any object, string or number
* });
* ```
*
* See {@link JoplinContentScripts.onMessage} for more details, as well as
* the [postMessage
* demo](https://github.com/laurent22/joplin/tree/dev/packages/app-cli/tests/support/plugins/post_messages).
*
*/
CodeMirrorPlugin = 'codeMirrorPlugin',
}