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Changelog.md

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Change Log

5.0.0-alpha.1

  • Providing a fix for the discovery portal (N-UPnP search) issues where a user has multiple bridges, where some of them are invalid. This changes the return value for discovery requiring a major version bump. Issue #168.

4.0.8

  • Fixes problems in TypeScript definitions for the model, Issue #181

4.0.7

  • Fixes typo in bridge software update configuration choices, Issue #170.

4.0.6

  • Same as 4.0.5 due to merge error on my part

4.0.5

  • Various TypeScript definition fixes including Issue #166.

4.0.4

  • Fixing UPnP lookup results failures, Issue #162.

4.0.3

  • TypeScript definition updates

4.0.2

  • Fixing TypeScript definition return types for Groups API, Issue #157
  • Adding another Rule status looperror to Rule status options, Issue #158

4.0.1

  • fixes/improvements in TypeScript definitions
  • removal of an invalid character in source code of the remote API Issue #155

4.0.0

  • Deprecated v2 API and shim and modules removed from library

  • Introduced rate limiting in the Light and Group set States to be compliant with the Hue API documentation best practices. This only has an impact on this library, so it may be possible if you are running other software on your network accessing the Bridge, you will still able to overload it.

    • The whole API is currently limited to 12 requests per second by default (currently not configurable)
    • lights.setLightState() is limited to 10 requests per second
    • groups.setState() is limited to 1 request per second
  • v3.discovery.nupnp() Now returns a different payload as it no longer accesses the XML Discovery endpoint to return the bridge data as this can become unreliable when the bridge is overloaded. See the documentation for specifics.

  • v3.api removed the create function as it was deprecated, use createRemote() fro the remote API, createLocal() for the local API or createInsecureLocal() for non-hue bridges that do not support https connections

  • v3.Scene has been removed, use the following functions to create a new Scene instance:

    • v3.model.createLightScene()
    • v3.model.createGroupScene()

    This change has also allowed for the separation of the attributes and getter/setters locked down properly based on the type of Scene, i.e. Cannot change the lights in a GroupScene (as they are controlled by the Group).

  • v3.sensors has been removed, use v3.model.createCLIPxxx() functions instead

  • v3.rules has been moved into v3.model

    • To create a Rule use v3.model.createRule()
    • To create a RuleCondition use v3.model.ruleConditions.[group|sensor]
    • To create a RuleAction use v3.model.ruleActions.[light|group|sensor|scene]
  • v3.model added to support exposing the underlying model objects that represent bridge objects. This module will allow you to create all of the necessary objects, e.g. createGroupScene()

  • Capabilities API:

  • Groups API:

    • The following API functions will accept a Light Object as the id parameter as well as an integer value:
      • groups.get(id)
      • groups.getGroup(id)
      • deleteGroup(id)
      • enableStreaming(id)
      • disableStreaming(id)
    • groups.createGroup(group) introduced, it expects a pre-configured Group instance created using the model functions:
      • model.createLightGroup()
      • model.createEntertainment()
      • model.createRoom()
      • model.createZone()
    • groups.get(id) has been deprecated, use groups.getGroup(id) instead.
    • groups.createGroup(name, lights) has been deprecated, use groups.createGroup(group) instead.
    • groups.createRoom(name, lights, roomClass) has been deprecated, use groups.createGroup(group) instead.
    • groups.createZone(name, lights, roomClass) has been deprecated, use groups.createGroup(group) instead.
    • groups.updateAttributes(id, data) has been deprecated, Use groups.updateGroupAttributes(group) instead.
  • Lights API:

    • getLightById(id) is deprecated use getLight(id) instead
    • rename(id, name) is deprecated, use renameLight(light) instead
    • The following API functions will accept a Light Object as the id parameter as well as an integer value:
      • getLight(id)
      • getLightById(id)
      • getLightAttributesAndState(id)
      • getLightState(id)
      • setLightState(id, state)
      • deleteLight(id)
  • Scenes API:

    • getScene(id) introduced, can take a scene id or Scene instance as the id value
    • get(id) has been deprecated, use getScene(id) instead
    • getByName(name) has been depricated use getSceneByName(name) instead
    • updateScene(scene) introduced to replace update(id, scene) for updating Scenes
    • update(id, scene) has been deprecated, will be removed in 5.x, use updateScene(scene) instead
    • deleteScene(id) can accept a scene id or a Scene object as the id parameter
    • activateScene(id) can accept a scene id value or a Scene object
    • updateLightState(id, lightId, sceneLightState) can take an id value or Scene/Light for the id and lightId values respectively
  • Sensors API:

    • get(id) has been depreciated use getSensor(id) instead
    • getSensor(id) will accept a Sensor Object as the id or the integer id value as parameter.
    • updateName(id, name) has been deprecated, will be removed in 5.x, use reanmeSensor(sensor) instead
    • renameSensor(sensor) has been added to allow updating of the name only for a sensor (makes API consistent with lights and sensors)
    • getSensorByName(name) added to get sensors by name
  • Rules API:

    • The following API functions will accept a Rule Object as the id parameter as well as an integer value:
      • get(id)
      • deleteRule(id)
    • Added getRuleByName(name) function to get rules by name
    • Rule Actions were common to the new Schedules, so have been moved from v3.model.ruleActions to v3.model.actions. Use of v3.model.ruleActions is considered deprecated.
  • Schedules API:

    • The schedules API is finally properly implemented, along with all the various Hue Bridge TimePatterns

      • model.timePatterns provides an interface with creating the various timePatterns, consult the documentation for details
    • The previous schedules.update(id, schedule) function has been removed and replaced with schedules.update(schedule).

      I am fairly sure that the previous version was most likely never used (base on the implmenetation as it would have likely errored). With this knowledge, it was not deprecated and just removed. If you are impacted by this change, please raise an Issue.

  • ResourceLinks API:

    • New API interacting with ResourceLinks via, api.resourceLinks, see documentation for more details.
  • Configuration API:

    • get() has been deprecated, use getConfiguration() instead
    • update() has bee depricated, use updateConfiguration() instead
  • All creation function calls to the bridge will now return the created model object. This change makes it consistent as some calls would return the object, others would return the id but no other data.

    This changes return object from the promise on the following calls:

    • api.rules.createRule()
    • api.scenes.createScene()
    • api.sensors.createSensor()
  • Type system from the LightState definitions is now used in all Bridge Object Models to define the attributes/properties obtained from the Bridge.

    This provides a consistent validation mechanism to all bridge related attributes data. As part of this being used in the models, some validation is performed at the time of setting a value instead of waiting on when sending it to the hue bridge (some things still have to wait be sent to the bridge) so the validation is closer to the point of call.

  • Added ability to serialize a model object into JSON and then restore it to a corresponding object from the JSON payload. This was requested to aid in server/client side code situations, as the creation of the model objects are not directly exposed in the library by design. Related to issue #132

  • Creating Sensors (CLIP variety) has changed as the classes for the sensor objects are no longer directly accessible. All CLIPxxx sensors need to be built from the v3.model.createCLIP[xxx]Sensor() function for the desired type, e.g. v3.model.createCLIPGenericStatusSensor() for a CLIPGenericStatus sensor.

    The function call to instantiate the sensors also no longer take an object to set various attributes of the sensor, you need to call the approriate setter on the class now to set the attribute, e.g. sensor.manufacturername = 'node-hue-api-sensor';

  • TypeScript definitions added to the library

  • Adding more in-depth tests to further increase coverage around types and models, and adding more edge case API level tests

3.4.3

  • Long term fix for supporting older bridge types and creating new users. Issue #147

3.4.2

  • Temporary fix for older bridges that do not support the entertainment API. Issue #147

3.4.1

  • Fixing issue with the lookup for the Hue motion sensor, issue #146

3.4.0

  • Adding an ability to get an insecure connection to the Hue Bridge as there are some usecases where this library is being used against software emulated bridges and not real Hue Bridge hardware, Issue #142
  • Deprecated the use of create() in favour of more explicit createRemote(), createLocal() and createInsecureLocal()

3.3.2

  • Fixes issue with 'Dimmable pluginpin unit' lights not being matched to a Dimmable light, Issue #141

3.3.1

  • Added support of On/Off types in lights returned from bridge.

3.3.0

  • Adding convenience function for activating Scenes on the Scenes API

3.2.1

  • Fixing error in code for getting lights by a name #138

3.2.0

3.1.4

  • Fixing issues with ListType and using Objects for LightState, Issue #134

3.1.3

  • Fixing error with setting transitiontime in light state, Issue #133

3.1.2

  • Fixing error in Remote API binding, Issue #131, not passing a Remote Bridge Id

3.1.1

  • Fixing issue with accept headers typo in endpoints
  • Adding debug support for diagnosing issues with local certificate validation on the bridge connection

3.1.0

  • Added support for the Hue Remote API and the necessary Authentication support for dealing with OAuth Tokens.

3.0.0

  • Official release of the v3 API

3.0.0-alpha

  • Complete re-write of the library to remove outdated dependencies and introduce updated JavaScript objects, available via the require('node-hue-api').v3 object.

  • Provides a mostly backwards compatible interface with 2.x code bases.

2.4.2

  • Fixing documentation issues around transition times #109
  • Added transition_milliseconds and transitionTime_milliseconds functions to complete the pairs between multiples of 100 and real milliseconds

2.4.1

  • Fixing engine name from nodejs to node, fixes #104

2.4.0

  • Adding fix to make library work in Electron, #101
  • Updating documentation for invalid users and obtaining configuration #99
  • Update dependencies to remove deprecation warnings

2.3.0

  • Fixing issues with scenes where the recycle option has become a required parameter. Fixes #97
  • Initial addition of a sensors and getSensors function for obtaining a list of all sensors paired with the bridge

2.2.0

  • Adding handling for all scheduled event time formats
  • Updated the results for lights() and groups() to return all information that the bridge provides, e.g. the current states. Fixes #82
  • Adding documentation around making the 2.x versions work under Node.js 0.10.x

2.1.0

  • Added lightStatusWithRGB() to provide an approximation of the RGB color value of a lamp, issue #77

2.0.1

  • Changed upper bound on brightness to 254, issue #75

2.0.0

  • Removed the ability to specify a username when creating a new user, issue #63
  • Updated the Schedules API to conform with the latest changes in the Schedules API in the Hue Bridge. This is a breaking change, refer to the documentation in the README.md for specifics

2.0.0-RC1

  • Replaced request with axios due to request having grown massively in size and only a simplified http request library is required that supports promises
  • Updated all dependencies to latest versions
  • Scenes API changes to support 1.11 version of the Hue Bridge Software, this produced some breaking changes, read the API documentation in the README.md for specifics

1.2.0

  • Fixes issue #60, correcting the hsl light state calculations and adding hsb light state option
  • Fixes issue #57, parseUri library removed as there are issues with this when using npm version 3+

1.1.2

  • Fixes issue #55, upnp searches re-register the exit handler repeatedly causing issues if you use upnp search multiple times during program execution

1.1.1

  • Fixes issue #52, respecting the LOCATION value from SSDP lookups

1.1.0

  • Added support for increment values in light state, issue #54

1.0.5

  • Fixes issue #46 scene id was missing from body sent to the bridge for activation requests

1.0.4

  • Fixes issue #45 creating a scene resulted in a NaN id for the scene created

1.0.3

  • Fixes issue #44 generating an incorrect error when the id for setLightState() is not valid

1.0.2

  • Fixes issue #41 with sending group light states via the LightState object

1.0.1

  • lights() and getLights() results now include details of the lights (modelid, type, swversion and uniqueid)

1.0.0

  • Massive refactoring of LightState which is a breaking change from version 0.2.7
  • LightState convenience functions to support simpler creation of new states
  • Modified the way that RGB is converted to an XY value for light state objects
  • Removed deprecated HueApi.connect() function
  • Added more convenience functions to HueApi to provide multiple language options and make functions consistent (e.g. lightState() and getLightState())
  • Added scene API support
  • Updated HTTP request library to 2.51.0
  • Added timezone retrieval from the bridge
  • Greatly increased test case coverage

0.2.7

  • Added functions nupnpSearch and upnpSearch for bridge discovery and deprecated old search function references
  • Updated the Groups API and documentation to support latest Hue Bridge software version
  • LightGroup 0 name now provided from the bridge, rather than called All Lights
  • Provided separate functions for the different types of groups that are now possible in Bridge API version 1.4+
  • Added advanced option to specify the port number for the bridge
  • Added convenience getVersion function to obtain software and API versions of the bridge

0.2.6

  • Fixes a bug introduced in 0.2.5 that would remove the rgb state value from a LightState object thereby making different to what was originally set if using it in multiple setLightState() calls

0.2.5

  • Fixes for RGB conversion into XY co-ordinates for lamps to give better accuracy compared to previous implementation using HSL

0.2.4

  • Added ability to configure the timeout when communicating with the Hue Bridge

0.2.3

  • Updated endpoint for hue discovery to use https
  • Swapped out q-io http for request 2.36.0
  • Fixed error in the discovery XML processing

0.2.1

  • Corrected typo in the transitionTime for the parameters to pass the light

0.2.0

  • Updated to support promises or callbacks for all API methods
  • Major refactoring to support API methods as Traits (makes maintaining end points easier and provides hooks for validating schedule commands)
  • Expanded test coverage to cover all the exposed API methods (including promises and callbacks)
  • Change to http promise invocation to support Trait end points
  • locateBridges() replaced with Phillips API backend call for increased speed
  • original 0.1.x version of locateBridges() changed to searchForBridges()
  • Removed the groupId from setLightState() and introduced a setGroupLightState() function to support groups
  • Added searchForNewLights() and newLights() functions to deal with adding and discovering new lights on the Bridge

0.1.4

  • Working version of API with support for Phillips Hue Bridge Firmware 1.0
  • Schedules support implemented
  • Works with promises only