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CogWindowsConfig.class.st
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CogWindowsConfig.class.st
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"
This is a concrete configuration for building a CogVM on Win32 platform.
Built artifacts are placed in ${build}/results dir.
Note, that executable contains debug info. Stript it (using strip command) before packaging for distribution.
Fore more information, check the class comments of all the superclasses.
"
Class {
#name : #CogWindowsConfig,
#superclass : #CogFamilyWindowsConfig,
#category : #'CMakeVMMaker-Windows'
}
{ #category : #'source generation' }
CogWindowsConfig >> cogitClass [
"answer a class for machine code generation or nil"
^ StackToRegisterMappingCogit
]
{ #category : #plugins }
CogWindowsConfig >> compilerFlagsDebug [
"Define NDEBUG for production to exclude asserts "
^ {
'-g3'.
'-O0'.
'-march=pentium4'.
'-momit-leaf-frame-pointer'.
'-maccumulate-outgoing-args'.
'-funroll-loops'.
'-DDEBUGVM=1' }
]
{ #category : #'compiler flags' }
CogWindowsConfig >> compilerFlagsRelease [
"Define NDEBUG for production to exclude asserts "
^ {
'-g0'.
'-O2'.
'-march=pentium4'.
'-momit-leaf-frame-pointer'.
'-maccumulate-outgoing-args'.
'-funroll-loops'.
'-DNDEBUG -DDEBUGVM=0'}
]
{ #category : #'source files' }
CogWindowsConfig >> coreSources [
"files to include from src/vm dir"
^ #(
'cogit.c'
'gcc3x-cointerp.c'
)
]
{ #category : #plugins }
CogWindowsConfig >> defaultExternalPlugins [
^ #(
ThreadedIA32FFIPlugin "SqueakFFIPrims"
"Win32OSProcessPlugin"
)
]
{ #category : #plugins }
CogWindowsConfig >> defaultInternalPlugins [
^ #(
ADPCMCodecPlugin
AsynchFilePlugin
B3DAcceleratorPlugin
BalloonEnginePlugin "B2DPlugin"
BitBltSimulation "BitBltPlugin"
BMPReadWriterPlugin
CroquetPlugin
DeflatePlugin "ZipPlugin"
DropPlugin
DSAPlugin "DSAPrims"
FFTPlugin
FilePlugin
FloatArrayPlugin
FloatMathPlugin
HostWindowPlugin
IA32ABIPlugin "IA32ABI"
JoystickTabletPlugin
JPEGReaderPlugin
JPEGReadWriter2Plugin
KlattSynthesizerPlugin "Klatt"
LargeIntegersPlugin "LargeIntegers"
LocalePlugin
Matrix2x3Plugin
MIDIPlugin
MiscPrimitivePlugin
Mpeg3Plugin
RePlugin
SecurityPlugin
SerialPlugin
SocketPlugin
SoundCodecPlugin "SoundCodecPrims"
SoundGenerationPlugin
SoundPlugin
StarSqueakPlugin
SurfacePlugin
UUIDPlugin
)
]
{ #category : #accessing }
CogWindowsConfig >> executableName [
^ 'CogVM'
]
{ #category : #accessing }
CogWindowsConfig >> externalLibraries [
^ #(
ddraw dinput opengl32 wsock32 comdlg32 ole32 winmm
version wininet user32 gdi32 psapi kernel32 crtdll dsound secur32
).
]
{ #category : #plugins }
CogWindowsConfig >> extraPluginSettings: maker [
maker isExternal ifTrue: [
"copy result to results dir "
maker set: 'LIBRARY_OUTPUT_PATH' toString: '${outputDir}'.
maker cmd: 'set_target_properties' params: maker moduleName , ' PROPERTIES PREFIX "" '
]
]
{ #category : #'source files' }
CogWindowsConfig >> extraSources [
^
'${resources}'
]
{ #category : #settings }
CogWindowsConfig >> extraVMSettings: maker [
| res |
res := '"${buildDir}/resource.o"'.
self write: self resourceFile toFile: 'Cog.rc'.
maker cmd: 'add_custom_command' params: 'OUTPUT ', res ,
'
COMMAND windres --include-dir ${targetPlatform}/misc -D_WIN32 -i ${buildDir}/Cog.rc -o ', res , '
COMMENT "Generating resource file..."
'.
maker set: #resources to: res.
maker includeDirectories: '${targetPlatform}/third-party/dx9sdk/Include'.
]
{ #category : #resources }
CogWindowsConfig >> iconFileName [
^ 'Cog.ico'
]
{ #category : #'source generation' }
CogWindowsConfig >> interpreterClass [
^ CoInterpreter
]
{ #category : #'source files' }
CogWindowsConfig >> platformSources [
"files added from platform/win32/vm dir "
^ #(
'sqWin32Alloc.c'
'sqWin32Directory.c'
'sqWin32Heartbeat.c'
'sqWin32Service.c'
'sqWin32VMProfile.c'
'sqWin32Args.c'
'sqWin32Exports.c'
'sqWin32Intel.c'
'sqWin32Stubs.c'
'sqWin32Window.c'
'sqWin32Backtrace.c'
'sqWin32ExternalPrims.c'
'sqWin32PluginSupport.c'
'sqWin32Threads.c'
'version.c'
'sqWin32DirectInput.c'
'sqWin32GUID.c'
'sqWin32Prefs.c'
'sqWin32Utils.c'
)
]
{ #category : #'source generation' }
CogWindowsConfig >> prepareForGeneration [
^ self prepareForCogGeneration
]
{ #category : #resources }
CogWindowsConfig >> resourceFile [
^ self resourceFileTemplate
copyReplaceAll: '@ICON@' with: self iconFileName
]
{ #category : #resources }
CogWindowsConfig >> resourceFileTemplate [
^ '
#ifdef _WIN32
1 ICON DISCARDABLE "@ICON@"
2 ICON DISCARDABLE "@ICON@"
3 ICON DISCARDABLE "@ICON@"
#endif
'
]
{ #category : #utils }
CogWindowsConfig >> setExtraTargetProperties: maker [
maker addExternalLibraries: self externalLibraries.
maker set: 'EXECUTABLE_OUTPUT_PATH' toString: '${outputDir}'.
" maker puts: 'set_source_files_properties(${srcVMDir}/cogit.c PROPERTIES COMPILE_FLAGS -O1)'."
maker puts: 'set_source_files_properties(${srcVMDir}/gcc3x-cointerp.c PROPERTIES COMPILE_FLAGS -O1)'
]