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Thank you for submitting this issue. We have fixed this and the fix has been pushed to the master branch. It will be part of the next release. If you get time to build and test it for yourself we would appreciate that.
When loaded a Tiled map editor generated JSON, with the following structure:
Using the following code:
The first time the map loaded correctly, with the object layer names, for example:
Pads/Pad1
But when it is loaded for the second time, the result is the following:
The name is prefixed once more.
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