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Dedicated methods for transforming physical quantities #13

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phausamann opened this issue Jun 9, 2020 · 0 comments
Open
2 of 6 tasks

Dedicated methods for transforming physical quantities #13

phausamann opened this issue Jun 9, 2020 · 0 comments
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@phausamann
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phausamann commented Jun 9, 2020

transform_vectors only changes the representation frame, but dedicated methods for transforming e.g. velocities from one frame to another with the additional option of changing the representation frame are missing.

  • Positions: transform_points, maybe add a transform_positions convenience method
  • Orientations: transform_quaternions, maybe add a transform_orientations convenience method
  • Linear velocities: transform_vectors plus v + omega x p correction for each frame
  • Angular velocities: transform_vectors plus omega correction for each frame
  • Linear accelerations: transform_vectors plus correction TBC
  • Angular accelerations: transform_vectors plus correction TBC
@phausamann phausamann added this to To do in Release 0.1 via automation Jun 9, 2020
@phausamann phausamann moved this from To do to In progress in Release 0.1 Jul 18, 2020
@phausamann phausamann added this to In progress in Long term Sep 17, 2020
@phausamann phausamann removed this from In progress in Release 0.1 Sep 17, 2020
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