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Part 2: Phase Observer #36

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pbgnz opened this issue Oct 30, 2017 · 0 comments
Closed

Part 2: Phase Observer #36

pbgnz opened this issue Oct 30, 2017 · 0 comments
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@pbgnz
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pbgnz commented Oct 30, 2017

Using the Observer design pattern, implement a view that displays information happening in the current phase.

It should first display a header showing what player and what phase is currently being played, e.g. “Player 3: Attack phase” or “Player 1: Fortification phase” Then it should display important information related to what is happening in this phase, which should be different depending on what phase is being played.

This should dynamically be updated as the game goes through different players/phases and be visible at all times during game play.
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dependant on issue #39

@pbgnz pbgnz added this to the Iteration 3 milestone Oct 30, 2017
@Philippe229 Philippe229 self-assigned this Nov 8, 2017
Philippe229 added a commit that referenced this issue Nov 10, 2017
wip #36 PhaseObserver for Human reinforce and attack
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