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Initially all pixels for the screen buffer are set to transparent black (0x00000000). We could clear to white, but this would break Apps that use getImageData(), because "empty" pixels are then no longer transparent but white.
We could also change the EAGLView's background color to white and make the EAGLLayer non-opaque
now, the default-Background-Color is black.
How to let it be white ?
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