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Character switching #15

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3 of 13 tasks
phopps opened this issue Feb 28, 2023 · 0 comments
Open
3 of 13 tasks

Character switching #15

phopps opened this issue Feb 28, 2023 · 0 comments

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@phopps
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phopps commented Feb 28, 2023

shrine

  • add shrine scene to world in scene tree (area2d?)
  • create shrine sprites (at least 5 blocks wide x 3 blocks tall to hide all player sizes)
  • create shrine script if needed (or do all logic in world or game scripts?)
  • disable player movement physics and input controls when shrine entered (on body entered)
  • hide player behind shrine when overlapping (layer, z-index, y-sort...?)
  • store shrine location as the most recent respawn checkpoint if player dies after exiting?
  • only allow re-entering shrine after player has exited shrine (on body exited)
  • enable player movement physics and input controls after selection

character selection

  • prompt user for player character selection (or display simple text instructions)
  • if no new character selected (or none unlocked yet), just restore current player health
  • if new character selected, disable previous character and enable selected character
  • make sure new selected character has full health
  • make sure player progress (unlocks, map reveal, etc.) is still present after switch
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