/
PlaceOnLine.js
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/
PlaceOnLine.js
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/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2020 Photon Storm Ltd.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var GetPoints = require('../geom/line/GetPoints');
/**
* Positions an array of Game Objects on evenly spaced points of a Line.
*
* @function Phaser.Actions.PlaceOnLine
* @since 3.0.0
*
* @generic {Phaser.GameObjects.GameObject[]} G - [items,$return]
*
* @param {(array|Phaser.GameObjects.GameObject[])} items - An array of Game Objects. The contents of this array are updated by this Action.
* @param {Phaser.Geom.Line} line - The Line to position the Game Objects on.
*
* @return {(array|Phaser.GameObjects.GameObject[])} The array of Game Objects that was passed to this Action.
*/
var PlaceOnLine = function (items, line)
{
var points = GetPoints(line, items.length);
for (var i = 0; i < items.length; i++)
{
var item = items[i];
var point = points[i];
item.x = point.x;
item.y = point.y;
}
return items;
};
module.exports = PlaceOnLine;