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GroupConfig.js
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GroupConfig.js
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/**
* @typedef {object} Phaser.Types.GameObjects.Group.GroupConfig
* @since 3.0.0
*
* @property {?Function} [classType=Sprite] - Sets {@link Phaser.GameObjects.Group#classType}.
* @property {?string} [name=''] - Sets {@link Phaser.GameObjects.Group#name}.
* @property {?boolean} [active=true] - Sets {@link Phaser.GameObjects.Group#active}.
* @property {?number} [maxSize=-1] - Sets {@link Phaser.GameObjects.Group#maxSize}.
* @property {?string} [defaultKey=null] - Sets {@link Phaser.GameObjects.Group#defaultKey}.
* @property {?(string|number)} [defaultFrame=null] - Sets {@link Phaser.GameObjects.Group#defaultFrame}.
* @property {?boolean} [runChildUpdate=false] - Sets {@link Phaser.GameObjects.Group#runChildUpdate}.
* @property {?Phaser.Types.GameObjects.Group.GroupCallback} [createCallback=null] - Sets {@link Phaser.GameObjects.Group#createCallback}.
* @property {?Phaser.Types.GameObjects.Group.GroupCallback} [removeCallback=null] - Sets {@link Phaser.GameObjects.Group#removeCallback}.
* @property {?Phaser.Types.GameObjects.Group.GroupMultipleCreateCallback} [createMultipleCallback=null] - Sets {@link Phaser.GameObjects.Group#createMultipleCallback}.
*/