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LineStyleCanvas.js
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LineStyleCanvas.js
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/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2024 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Sets the strokeStyle and lineWidth on the target context based on the given Shape.
*
* @method Phaser.GameObjects.Shape#LineStyleCanvas
* @since 3.13.0
* @private
*
* @param {CanvasRenderingContext2D} ctx - The context to set the stroke style on.
* @param {Phaser.GameObjects.Shape} src - The Game Object to set the stroke style from.
* @param {number} [altColor] - An alternative color to render with.
* @param {number} [altAlpha] - An alternative alpha to render with.
*/
var LineStyleCanvas = function (ctx, src, altColor, altAlpha)
{
var strokeColor = (altColor) ? altColor : src.strokeColor;
var strokeAlpha = (altAlpha) ? altAlpha : src.strokeAlpha;
var red = ((strokeColor & 0xFF0000) >>> 16);
var green = ((strokeColor & 0xFF00) >>> 8);
var blue = (strokeColor & 0xFF);
ctx.strokeStyle = 'rgba(' + red + ',' + green + ',' + blue + ',' + strokeAlpha + ')';
ctx.lineWidth = src.lineWidth;
};
module.exports = LineStyleCanvas;