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…ing` before `PRE_RENDER`. This fixes issues in HEADLESS mode where the Scene Manager wouldn't process additionally added Scenes created after the Game had started. Fix#5872#5974
Thank you for submitting this issue. We have fixed this and the fix has been pushed to the master branch. It will be part of the next release. If you get time to build and test it for yourself we would appreciate that.
Version
Description
In a headless game, if you add a scene after at least one scene manager update (I think), the scene never gets added.
Example Test Code
Here Add is printed but Hello is not.
Additional Information
The problem is that the headless scene manager never resets its
isProcessing
property.The text was updated successfully, but these errors were encountered: