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In the state manager there is a function "onPreRenderCallback" which is set up by the state having a "preRender" function. However, this seems to never be called?
The text was updated successfully, but these errors were encountered:
Very true, it's a left-over from an earlier version. There is no need for it any more as it would execute at the exact same time as update would anyway.
…reRender function existing on the State, but it was never called. Have decided to add this in, so the core Game loop now calls state.preRender right before the renderer runs (thanks @AnderbergE#869)
In the state manager there is a function "onPreRenderCallback" which is set up by the state having a "preRender" function. However, this seems to never be called?
The text was updated successfully, but these errors were encountered: