/
mapcrafter.cfg
213 lines (185 loc) · 4.23 KB
/
mapcrafter.cfg
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
# run with mapcrafter 2.x (latest): mapcrafter.exe -c <path to>pickaxe_club.conf -j 4
# the last number is # of threads
output_dir = /srv/pickaxe/map-gen
template_dir = /srv/pickaxe/_template
[world:pickaxe]
input_dir = /srv/pickaxe/pickaxe/world
default_zoom = 7
default_view = -83,188,64
#crop_min_x = -10500
#crop_max_x = 10500
#crop_min_z = -10500
#crop_max_z = 10500
[world:pickaxe-circle]
input_dir = /srv/pickaxe/pickaxe/world
default_zoom = 7
default_view = -83,188,64
crop_center_x = -83
crop_center_z = 188
crop_radius = 400
[world:pickaxe-island]
input_dir = /srv/pickaxe/pickaxe/world
default_zoom = 7
default_view = 0,1820,64
crop_center_x = 0
crop_center_z = 1820
crop_radius = 700
[world:pickaxe-western]
input_dir = /srv/pickaxe/pickaxe/world
default_zoom = 7
default_view = 1750,4350,64
crop_center_x = 1750
crop_center_z = 4350
crop_radius = 250
[world:pickaxe-shuffalo]
input_dir = /srv/pickaxe/pickaxe/world
default_zoom = 7
default_view = -215,-1870,64
crop_center_x = -215
crop_center_z = -1870
crop_radius = 250
[world:simbaville]
input_dir = /srv/pickaxe/pickaxe/world
default_zoom = 3
default_view = 1500,-6400,64
crop_min_x = 1000
crop_max_x = 2000
crop_min_z = -6900
crop_max_z = -5900
[world:sunflower]
input_dir = /srv/pickaxe/pickaxe/world
default_zoom = 4
default_view = 650,3600,64
crop_min_x = -100
crop_max_x = 1000
crop_min_z = 3250
crop_max_z = 3900
[world:nether_roof]
input_dir = /srv/pickaxe/pickaxe/world_nether
default_zoom = 6
default_view = 11,-89,64
dimension = nether
crop_min_x = -3000
crop_max_x = 3000
crop_min_z = -3000
crop_max_z = 3000
crop_min_y = 128
block_mask = !39 !40
[world:nether]
input_dir = /srv/pickaxe/pickaxe/world_nether
default_zoom = 6
default_view = 11,-89,64
dimension = nether
crop_min_x = -3000
crop_max_x = 3000
crop_min_z = -3000
crop_max_z = 3000
crop_max_y = 110
block_mask = !87 !153 !89 !7 !10 !11 !88 !13 !51 !39 !40
[world:the_end]
input_dir = /srv/pickaxe/pickaxe/world_the_end
dimension = end
default_zoom = 7
default_view = -83,188,64
[map:overworld]
name = Overworld
world = pickaxe
image_format = jpeg
texture_size = 12
rotations = top-left
water_opacity = 0.75
lighting_water_intensity = 0.6
[map:simbaville]
name = Simbaville
world = simbaville
image_format = jpeg
rotations = top-left
texture_size = 12
water_opacity = 0.75
lighting_water_intensity = 0.6
[map:simbaville_top_down]
name = Simbaville Top Down
world = simbaville
image_format = jpeg
render_view = topdown
texture_size = 12
water_opacity = 0.75
lighting_water_intensity = 0.6
[map:city]
name = Pickaxe City
world = pickaxe-circle
image_format = jpeg
rotations = top-left top-right bottom-right bottom-left
texture_size = 12
water_opacity = 0.75
lighting_water_intensity = 0.6
[map:island]
name = Island Archipelago
world = pickaxe-island
image_format = jpeg
rotations = top-left top-right bottom-right bottom-left
texture_size = 12
water_opacity = 0.75
lighting_water_intensity = 0.6
[map:western]
name = Western Town
world = pickaxe-western
image_format = jpeg
rotations = top-left top-right bottom-right bottom-left
texture_size = 12
water_opacity = 0.75
lighting_water_intensity = 0.6
[map:shuffalo]
name = Shuffalo
world = pickaxe-shuffalo
image_format = jpeg
rotations = top-left top-right bottom-right bottom-left
texture_size = 12
water_opacity = 0.75
lighting_water_intensity = 0.6
[map:sunflower_complex]
name = Sunflower Complex
world = sunflower
image_format = jpeg
rotations = top-left top-right bottom-right bottom-left
texture_size = 12
water_opacity = 0.75
lighting_water_intensity = 0.6
[map:nether_roof]
name = Nether Roof
world = nether_roof
render_mode = plain
image_format = jpeg
rotations = top-left
texture_size = 8
[map:nether_roof_top_down]
name = Nether Roof Top Down
world = nether_roof
render_mode = plain
render_view = topdown
image_format = jpeg
rotations = top-left
texture_size = 8
[map:nether]
name = Nether
world = nether
render_mode = plain
image_format = jpeg
rotations = top-left
texture_size = 8
[map:nether_top_down]
name = Nether Top Down
world = nether
render_mode = plain
render_view = topdown
image_format = jpeg
rotations = top-left
texture_size = 8
[map:the_end]
name = The End
world = the_end
image_format = jpeg
texture_size = 12
rotations = top-left
water_opacity = 0.75
lighting_water_intensity = 0.6