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Buffer mapping support #13

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aquagoose opened this issue Sep 10, 2022 · 1 comment
Closed
Tracked by #1

Buffer mapping support #13

aquagoose opened this issue Sep 10, 2022 · 1 comment
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@aquagoose
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aquagoose commented Sep 10, 2022

Add graphics resource for things such as buffers and textures

Add UpdateSubresource-like function for graphics resources (instead of having separate functions per object, although not 100% sure on this due to speed and usability)

Add buffer and texture (? If opengl supports this?) mapping, alongside the existing update methods which will not change functionality (i.e. on direct3d buffers will be mapped if they are dynamic)

@aquagoose aquagoose mentioned this issue Sep 10, 2022
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@aquagoose aquagoose added this to the 1.0 milestone Sep 10, 2022
@aquagoose aquagoose added the 1.x label Sep 10, 2022
@aquagoose aquagoose self-assigned this Sep 10, 2022
@aquagoose aquagoose changed the title Graphics resource, updatesubresource, buffer mapping Graphics resource, buffer mapping Sep 20, 2022
@aquagoose aquagoose changed the title Graphics resource, buffer mapping Buffer mapping support Sep 20, 2022
@aquagoose
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Has been added and appears to work with testing

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