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moodlight.c
654 lines (571 loc) · 20.3 KB
/
moodlight.c
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/*****************************************************
*
* Control program for the PitSchuLight TV-Backlight
* (c) Peter Schulten, Mülheim, Germany
* peter_(at)_pitschu.de
*
* Die unveränderte Wiedergabe und Verteilung dieses gesamten Sourcecodes
* in beliebiger Form ist gestattet, sofern obiger Hinweis erhalten bleibt.
*
* Ich stelle diesen Sourcecode kostenlos zur Verfügung und biete daher weder
* Support an noch garantiere ich für seine Funktionsfähigkeit. Außerdem
* übernehme ich keine Haftung für die Folgen seiner Nutzung.
* Der Sourcecode darf nur zu privaten Zwecken verwendet und modifiziert werden.
* Darüber hinaus gehende Verwendung bedarf meiner Zustimmung.
*
* History
* 09.06.2013 pitschu Start of work
* 19.11.2013 pitschu first release
* 05.05.2014 pitschu v1.1 supports dynamic X/Y LED strip size
*/
#include "stm32f4xx.h"
#include <stdio.h>
#include "string.h"
#include "stdlib.h"
#include "math.h"
#include "hardware.h"
#include "main.h"
#include "AvrXSerialIo.h"
#include "ws2812.h"
#include "moodLight.h"
#include "IRdecoder.h"
moodLightMode_e moodLightMode = MLM_SINGLE_COLOR;
int moodLightTargetFixedColor = 0;
int moodLightMasterBrightness = 70; // = 70%
volatile int moodLightFaderTime = 200; // global fading timer = 2 sec
moodLightFader_t moodLightFader [LEDS_MAXTOTAL]; // one fader for each LED
const moodLightFixedColor_t fixedColors[] = {
{{255, 0, 0}, 0x58},
{{255, 64, 0}, 0x54},
{{255, 128, 0}, 0x50},
{{255, 192, 0}, 0x1C},
{{255, 255, 0}, 0x18},
{{ 0, 255, 0}, 0x59},
{{ 0, 255, 64}, 0x55},
{{ 0, 255, 128}, 0x51},
{{ 0, 255, 192}, 0x1D},
{{ 0, 255, 255}, 0x19},
{{ 0, 0, 255}, 0x45},
{{ 64, 0, 255}, 0x49},
{{128, 0, 255}, 0x4D},
{{192, 0, 255}, 0x1E},
{{255, 0, 255}, 0x1A},
{{255, 255, 255}, 0x44},
{{255, 192, 192}, 0x48},
{{255, 192, 128}, 0x4C},
{{192, 192, 255}, 0x1F},
{{128, 192, 255}, 0x1B},
{{ 0, 0, 0}, 0xffff},
};
moodLightColor_t moodLightTargetColor = {222, 111, 44};
moodLightColor_t moodLightFade7colors[7] = {
{255, 0, 0},
{255, 255, 0},
{ 0, 255, 0},
{ 0, 0, 255},
{ 0, 255, 255},
{255, 0, 255},
{255, 255, 255},
};
int moodLightFade7colorIndex = 0;
moodLightColor_t moodLightDIYcolor[6] = {
{255, 255, 0},
{ 0, 255, 255},
{255, 0, 255},
{ 0, 0, 0},
{ 0, 0, 0},
{ 0, 0, 0},
};
int moodLightFadeDIYcolorIndex = 0;
int moodLightSinusCount = 0; // counts up to fader time
moodLightSinusSettings_t moodLightSinusDIY [6] = {
{ // standard setting for DIY-0
5, 20, 14,
128, 128, 128,
127, 127, 127
}
};
int moodLightSinusDIYindex = 0;
int moodLightSinusPeriodB = 5;
int moodLightSinusPeriodG = 10;
int moodLightSinusPeriodR = 7;
int moodLightSinusBaseB = 128;
int moodLightSinusBaseG = 128;
int moodLightSinusBaseR = 128;
int moodLightSinusAmplitudeB = 127;
int moodLightSinusAmplitudeG = 127;
int moodLightSinusAmplitudeR = 127;
//------------------------------------------------------------------------------------------
void moodLightMainAction (int action)
{
static uint32_t lastSystemTime = 0;
uint32_t l = system_time;
int i;
int s;
int r, g, b;
if (lastSystemTime == l)
return;
masterBrightness = moodLightMasterBrightness;
lastSystemTime = l;
STM_EVAL_LEDOn(LED_BLU);
if (moodLightMode == MLM_SINUS)
{
if (++moodLightSinusCount > moodLightFaderTime)
moodLightSinusCount = 0;
for (i = 0; i < ledsPhysical; i++)
{
float f;
#define TRANSFORM_PERIOD(p) (p <= 20 ? (float)p/5 : (float)(p-12)/2)
f = sinf(((float)moodLightSinusCount / moodLightFaderTime) * M_TWOPI +
M_TWOPI * (TRANSFORM_PERIOD(moodLightSinusPeriodB) * (float)((i + ledsPhysical/2) % ledsPhysical)) / (float)ledsPhysical) * ((float)moodLightSinusAmplitudeB) +
(float)moodLightSinusBaseB;
s = (int)f;
if (s < 0) s = 0;
if (s > 255) s = 255;
ws2812ledRGB[i].B = (uint8_t)s;
f = sinf(((float)moodLightSinusCount / moodLightFaderTime) * M_TWOPI +
M_TWOPI * (TRANSFORM_PERIOD(moodLightSinusPeriodG) * (float)((i + ledsPhysical/2) % ledsPhysical)) / (float)ledsPhysical) * ((float)moodLightSinusAmplitudeG) +
(float)moodLightSinusBaseG;
s = (int)f;
if (s < 0) s = 0;
if (s > 255) s = 255;
ws2812ledRGB[i].G = (uint8_t)s;
f = sinf(((float)moodLightSinusCount / moodLightFaderTime) * M_TWOPI +
M_TWOPI * (TRANSFORM_PERIOD(moodLightSinusPeriodR) * (float)(ledsPhysical - i)) / (float)ledsPhysical) * ((float)moodLightSinusAmplitudeR) +
(float)moodLightSinusBaseR;
s = (int)f;
if (s < 0) s = 0;
if (s > 255) s = 255;
ws2812ledRGB[i].R = (uint8_t)s;
}
}
if (moodLightMode == MLM_FADE_7)
{
s = 0;
if (l - moodLightFader[0].time >= moodLightFader[0].duration)
{
for (i = 0; i < ledsPhysical; i++)
{
moodLightFader[i].time = l;
moodLightFader[i].fc.B = ws2812ledRGB[i].B;
moodLightFader[i].fc.G = ws2812ledRGB[i].G;
moodLightFader[i].fc.R = ws2812ledRGB[i].R;
moodLightFader[i].tc.B = moodLightFade7colors[moodLightFade7colorIndex].B;
moodLightFader[i].tc.G = moodLightFade7colors[moodLightFade7colorIndex].G;
moodLightFader[i].tc.R = moodLightFade7colors[moodLightFade7colorIndex].R;
}
if (++moodLightFade7colorIndex > 6)
moodLightFade7colorIndex = 0;
}
}
if (moodLightMode == MLM_FADE_DIY)
{
s = 0;
if (l - moodLightFader[0].time >= moodLightFader[0].duration)
{
int k = moodLightFadeDIYcolorIndex;
while (++k != moodLightFadeDIYcolorIndex)
{
if (k > 5)
k = 0;
if (moodLightDIYcolor[k].B + moodLightDIYcolor[k].G + moodLightDIYcolor[k].R > 0) // skip BLACK colors
{
moodLightFadeDIYcolorIndex = k;
k = -1;
break;
}
}
if (k >= 0) // didn´t find non BLACK color -> build one
{
moodLightDIYcolor[0].B = 0x80;
moodLightDIYcolor[0].G = 0xC0;
moodLightDIYcolor[0].R = 0xF0;
moodLightFadeDIYcolorIndex = 0;
}
for (i = 0; i < ledsPhysical; i++)
{
moodLightFader[i].time = l;
moodLightFader[i].fc.B = ws2812ledRGB[i].B;
moodLightFader[i].fc.G = ws2812ledRGB[i].G;
moodLightFader[i].fc.R = ws2812ledRGB[i].R;
moodLightFader[i].tc.B = moodLightDIYcolor[moodLightFadeDIYcolorIndex].B;
moodLightFader[i].tc.G = moodLightDIYcolor[moodLightFadeDIYcolorIndex].G;
moodLightFader[i].tc.R = moodLightDIYcolor[moodLightFadeDIYcolorIndex].R;
}
}
}
// now fade all LEDs using the individual timer values
STM_EVAL_LEDOff(LED_BLU);
if (moodLightMode != MLM_SINUS) // only for fader modes
{
for (i=0; i<ledsPhysical; i++)
{
if (l - moodLightFader[i].time < moodLightFader[i].duration) // limit not reached yet -> next color step
{
s = l - moodLightFader[i].time;
if (s < 0) s = 0;
if (s > moodLightFader[i].duration)
s = moodLightFader[i].duration;
b = (int)moodLightFader[i].fc.B + (((int)moodLightFader[i].tc.B - (int)moodLightFader[i].fc.B) * s) / moodLightFader[i].duration;
g = (int)moodLightFader[i].fc.G + (((int)moodLightFader[i].tc.G - (int)moodLightFader[i].fc.G) * s) / moodLightFader[i].duration;
r = (int)moodLightFader[i].fc.R + (((int)moodLightFader[i].tc.R - (int)moodLightFader[i].fc.R) * s) / moodLightFader[i].duration;
}
else
{
b = moodLightTargetColor.B;
g = moodLightTargetColor.G;
r = moodLightTargetColor.R;
}
ws2812ledRGB[i].B = b;
ws2812ledRGB[i].G = g;
ws2812ledRGB[i].R = r;
}
}
STM_EVAL_LEDOn(LED_BLU);
while (ledBusy) // wait until last DMA is ready
;
WS2812update();
STM_EVAL_LEDOff(LED_BLU);
}
void moodLightUpdateTimers (void)
{
int i;
if (moodLightMode == MLM_FADE_7 || moodLightMode == MLM_FADE_DIY)
{
for (i = 0; i < ledsPhysical; i++)
{
moodLightFader[i].duration = moodLightFaderTime;
}
}
}
void moodLightUpdateFixedColor (void)
{
uint32_t l = system_time;
int j;
for (j = 0; j < ledsPhysical; j++)
{
moodLightFader[j].fc.B = ws2812ledRGB[j].B;
moodLightFader[j].fc.G = ws2812ledRGB[j].G;
moodLightFader[j].fc.R = ws2812ledRGB[j].R;
moodLightFader[j].tc.B = moodLightTargetColor.B;
moodLightFader[j].tc.G = moodLightTargetColor.G;
moodLightFader[j].tc.R = moodLightTargetColor.R;
moodLightFader[j].duration = 5;
moodLightFader[j].time = l;
}
}
typedef enum {
SIN_NOTHING = 0,
SIN_BASEBRITHNESS,
SIN_AMPLITUDE,
SIN_PERIOD
} sinusParameterMode_e;
int moodLightHandleIRcode ()
{
int i;
short handled = 1;
static sinusParameterMode_e irSinusMode = SIN_NOTHING;
if (irCode.isNew != IR_RELEASED && irCode.isNew != IR_AUTORPT) //
return (0);
switch (irCode.code)
{
case JUMP3_KEY:
if (moodLightMode != MLM_SINUS)
{
moodLightMode = MLM_SINUS;
}
break;
case FADE7_KEY:
if (moodLightMode != MLM_FADE_7)
{
moodLightMode = MLM_FADE_7;
// moodLightFade7colorIndex = 0;
for (i = 0; i < ledsPhysical; i++)
{
moodLightFader[i].duration = moodLightFaderTime;
moodLightFader[i].time = 0; // force color update
}
}
break;
case FADE3_KEY:
if (moodLightMode != MLM_FADE_DIY)
{
moodLightMode = MLM_FADE_DIY;
// moodLightFadeDIYcolorIndex = 0;
for (i = 0; i < ledsPhysical; i++)
{
moodLightFader[i].duration = moodLightFaderTime;
moodLightFader[i].time = 0; // force color update
}
}
break;
case RED_HI:
case RED_LO:
case BLUE_HI:
case BLUE_LO:
case GREEN_HI:
case GREEN_LO:
case AUTO_KEY:
if (moodLightMode == MLM_SINUS)
{
switch (irSinusMode)
{
case SIN_NOTHING:
break;
case SIN_BASEBRITHNESS:
switch (irCode.code)
{
case AUTO_KEY:
moodLightSinusBaseR = 128;
moodLightSinusBaseG = 128;
moodLightSinusBaseB = 128;
break;
case RED_HI:
if (moodLightSinusBaseR < 240) moodLightSinusBaseR += 16; else moodLightSinusBaseR = 255; displayOverlayPercents(((int)moodLightSinusBaseR*100)/255, 300); break;
case RED_LO:
if (moodLightSinusBaseR >15) moodLightSinusBaseR -= 16; else moodLightSinusBaseR = 0; displayOverlayPercents(((int)moodLightSinusBaseR*100)/255, 300); break;
case BLUE_HI:
if (moodLightSinusBaseB < 240) moodLightSinusBaseB += 16; else moodLightSinusBaseB = 255; displayOverlayPercents(((int)moodLightSinusBaseB*100)/255, 300); break;
case BLUE_LO:
if (moodLightSinusBaseB >15) moodLightSinusBaseB -= 16; else moodLightSinusBaseB = 0; displayOverlayPercents(((int)moodLightSinusBaseB*100)/255, 300); break;
case GREEN_HI:
if (moodLightSinusBaseG < 240) moodLightSinusBaseG += 16; else moodLightSinusBaseG = 255; displayOverlayPercents(((int)moodLightSinusBaseG*100)/255, 300); break;
case GREEN_LO:
if (moodLightSinusBaseG >15) moodLightSinusBaseG -= 16; else moodLightSinusBaseG = 0; displayOverlayPercents(((int)moodLightSinusBaseG*100)/255, 300); break;
}
break;
case SIN_PERIOD:
switch (irCode.code)
{
case AUTO_KEY:
moodLightSinusPeriodR = 5;
moodLightSinusPeriodG = 10;
moodLightSinusPeriodB = 7;
break;
case RED_HI:
if (moodLightSinusPeriodR < 100) moodLightSinusPeriodR += 1; else moodLightSinusPeriodR = 100; displayOverlayPercents(((int)moodLightSinusPeriodR), 300); break;
case RED_LO:
if (moodLightSinusPeriodR >1) moodLightSinusPeriodR -= 1; else moodLightSinusPeriodR = 1; displayOverlayPercents(((int)moodLightSinusPeriodR), 300); break;
case BLUE_HI:
if (moodLightSinusPeriodB < 100) moodLightSinusPeriodB += 1; else moodLightSinusPeriodB = 100; displayOverlayPercents(((int)moodLightSinusPeriodB), 300); break;
case BLUE_LO:
if (moodLightSinusPeriodB >1) moodLightSinusPeriodB -= 1; else moodLightSinusPeriodB = 1; displayOverlayPercents(((int)moodLightSinusPeriodB), 300); break;
case GREEN_HI:
if (moodLightSinusPeriodG < 100) moodLightSinusPeriodG += 1; else moodLightSinusPeriodG = 100; displayOverlayPercents(((int)moodLightSinusPeriodG), 300); break;
case GREEN_LO:
if (moodLightSinusPeriodG >1) moodLightSinusPeriodG -= 1; else moodLightSinusPeriodG = 1; displayOverlayPercents(((int)moodLightSinusPeriodG), 300); break;
}
break;
case SIN_AMPLITUDE:
switch (irCode.code)
{
case AUTO_KEY:
moodLightSinusAmplitudeR = 127;
moodLightSinusAmplitudeG = 127;
moodLightSinusAmplitudeB = 127;
break;
case RED_HI:
if (moodLightSinusAmplitudeR < 120) moodLightSinusAmplitudeR += 8; else moodLightSinusAmplitudeR = 127; displayOverlayPercents(((int)moodLightSinusAmplitudeR*100)/127, 300); break;
case RED_LO:
if (moodLightSinusAmplitudeR >8) moodLightSinusAmplitudeR -= 8; else moodLightSinusAmplitudeR = 0; displayOverlayPercents(((int)moodLightSinusAmplitudeR*100)/127, 300); break;
case BLUE_HI:
if (moodLightSinusAmplitudeB < 120) moodLightSinusAmplitudeB += 8; else moodLightSinusAmplitudeB = 127; displayOverlayPercents(((int)moodLightSinusAmplitudeB*100)/127, 300); break;
case BLUE_LO:
if (moodLightSinusAmplitudeB >8) moodLightSinusAmplitudeB -= 8; else moodLightSinusAmplitudeB = 0; displayOverlayPercents(((int)moodLightSinusAmplitudeB*100)/127, 300); break;
case GREEN_HI:
if (moodLightSinusAmplitudeG < 120) moodLightSinusAmplitudeG += 8; else moodLightSinusAmplitudeG = 127; displayOverlayPercents(((int)moodLightSinusAmplitudeG*100)/127, 300); break;
case GREEN_LO:
if (moodLightSinusAmplitudeG >8) moodLightSinusAmplitudeG -= 8; else moodLightSinusAmplitudeG = 0; displayOverlayPercents(((int)moodLightSinusAmplitudeG*100)/127, 300); break;
}
break;
}
}
else
{
moodLightMode = MLM_SINGLE_COLOR;
moodLightTargetColor.B = ws2812ledRGB[ledsY + ledsX/2].B;
moodLightTargetColor.G = ws2812ledRGB[ledsY + ledsX/2].G;
moodLightTargetColor.R = ws2812ledRGB[ledsY + ledsX/2].R;
switch (irCode.code)
{
case RED_HI:
if (moodLightTargetColor.R < 240) moodLightTargetColor.R += 16; else moodLightTargetColor.R = 255;
displayOverlayPercents(((int)moodLightTargetColor.R*100)/255, 300); break;
case RED_LO:
if (moodLightTargetColor.R >15) moodLightTargetColor.R -= 16; else moodLightTargetColor.R = 0;
displayOverlayPercents(((int)moodLightTargetColor.R*100)/255, 300); break;
case BLUE_HI:
if (moodLightTargetColor.B < 240) moodLightTargetColor.B += 16; else moodLightTargetColor.B = 255;
displayOverlayPercents(((int)moodLightTargetColor.B*100)/255, 300); break;
case BLUE_LO:
if (moodLightTargetColor.B >15) moodLightTargetColor.B -= 16; else moodLightTargetColor.B = 0;
displayOverlayPercents(((int)moodLightTargetColor.B*100)/255, 300); break;
case GREEN_HI:
if (moodLightTargetColor.G < 240) moodLightTargetColor.G += 16; else moodLightTargetColor.G = 255;
displayOverlayPercents(((int)moodLightTargetColor.G*100)/255, 300); break;
case GREEN_LO:
if (moodLightTargetColor.G >15) moodLightTargetColor.G -= 16; else moodLightTargetColor.G = 0;
displayOverlayPercents(((int)moodLightTargetColor.G*100)/255, 300); break;
}
moodLightUpdateFixedColor();
}
break;
case BRIGHTNESS_HI:
if (moodLightMasterBrightness < 97)
{
if (moodLightMasterBrightness > 20)
moodLightMasterBrightness += 4;
else
moodLightMasterBrightness += 1;
}
else
moodLightMasterBrightness = 100;
displayOverlayPercents(moodLightMasterBrightness, 300);
break;
case BRIGHTNESS_LO:
if (moodLightMasterBrightness > 1)
{
if (moodLightMasterBrightness >= 20)
moodLightMasterBrightness -= 4;
else
moodLightMasterBrightness -= 1;
}
else
moodLightMasterBrightness = 1;
displayOverlayPercents(moodLightMasterBrightness, 300);
break;
case QUICK_KEY:
if (moodLightFaderTime >= (6*100))
moodLightFaderTime -= 100;
else if (moodLightFaderTime >= 50)
moodLightFaderTime -= 25;
moodLightUpdateTimers();
displayOverlayPercents(moodLightFaderTime/30, 300);
break;
case SLOW_KEY:
if (moodLightFaderTime < 25)
moodLightFaderTime = 25;
else if (moodLightFaderTime < (5 * 100))
moodLightFaderTime += 25;
else if (moodLightFaderTime < (30 * 100))
moodLightFaderTime += 100;
moodLightUpdateTimers();
displayOverlayPercents(moodLightFaderTime/30, 300);
break;
case DIY_1_KEY:
case DIY_2_KEY:
case DIY_3_KEY:
case DIY_4_KEY:
case DIY_5_KEY:
case DIY_6_KEY:
{
int diyNum = 0;
switch (irCode.code)
{
case DIY_1_KEY: diyNum = 0; break;
case DIY_2_KEY: diyNum = 1; break;
case DIY_3_KEY: diyNum = 2; break;
case DIY_4_KEY: diyNum = 3; break;
case DIY_5_KEY: diyNum = 4; break;
case DIY_6_KEY: diyNum = 5; break;
}
if (irCode.isNew == IR_AUTORPT && irCode.repcntPressed > AUTO_RPT_INITIAL) // long press -> activate DIY color
displayOverlayPercents(50, 50);
if (irCode.isNew == IR_AUTORPT && irCode.repcntPressed > AUTO_RPT_INITIAL+15)
displayOverlayPercents(60, 0);
if (irCode.isNew == IR_RELEASED && irCode.repcntPressed < AUTO_RPT_INITIAL) // short press -> activate DIY color
{
if (moodLightMode == MLM_SINUS)
{
moodLightSinusPeriodB = moodLightSinusDIY[diyNum].periodB;
moodLightSinusPeriodG = moodLightSinusDIY[diyNum].periodG;
moodLightSinusPeriodR = moodLightSinusDIY[diyNum].periodR;
moodLightSinusBaseB = moodLightSinusDIY[diyNum].baseB;
moodLightSinusBaseG = moodLightSinusDIY[diyNum].baseG;
moodLightSinusBaseR = moodLightSinusDIY[diyNum].baseR;
moodLightSinusAmplitudeB = moodLightSinusDIY[diyNum].amplitudeB;
moodLightSinusAmplitudeG = moodLightSinusDIY[diyNum].amplitudeG;
moodLightSinusAmplitudeR = moodLightSinusDIY[diyNum].amplitudeR;
}
else
{
moodLightMode = MLM_SINGLE_COLOR;
moodLightTargetColor.B = moodLightDIYcolor[diyNum].B;
moodLightTargetColor.G = moodLightDIYcolor[diyNum].G;
moodLightTargetColor.R = moodLightDIYcolor[diyNum].R;
moodLightUpdateFixedColor();
}
}
else if (irCode.isNew == IR_RELEASED && irCode.repcntPressed > AUTO_RPT_INITIAL + 15) // very long -> save BLACK
{
if (moodLightMode != MLM_SINUS)
{
moodLightDIYcolor[diyNum].B = 0;
moodLightDIYcolor[diyNum].G = 0;
moodLightDIYcolor[diyNum].R = 0;
}
}
else if (irCode.isNew == IR_RELEASED && irCode.repcntPressed > AUTO_RPT_INITIAL) // save current color of central LED to DIY memory
{
if (moodLightMode == MLM_SINUS)
{
moodLightSinusDIY[diyNum].periodB = moodLightSinusPeriodB;
moodLightSinusDIY[diyNum].periodG = moodLightSinusPeriodG;
moodLightSinusDIY[diyNum].periodR = moodLightSinusPeriodR;
moodLightSinusDIY[diyNum].baseB = moodLightSinusBaseB;
moodLightSinusDIY[diyNum].baseG = moodLightSinusBaseG;
moodLightSinusDIY[diyNum].baseR = moodLightSinusBaseR;
moodLightSinusDIY[diyNum].amplitudeB = moodLightSinusAmplitudeB;
moodLightSinusDIY[diyNum].amplitudeG = moodLightSinusAmplitudeG;
moodLightSinusDIY[diyNum].amplitudeR = moodLightSinusAmplitudeR;
}
else
{
moodLightDIYcolor[diyNum].B = ws2812ledRGB[ledsY + ledsX/2].B;
moodLightDIYcolor[diyNum].G = ws2812ledRGB[ledsY + ledsX/2].G;
moodLightDIYcolor[diyNum].R = ws2812ledRGB[ledsY + ledsX/2].R;
}
displayOverlayPercents(50, 20);
}
}
break;
case GREEN_KEY:
case BLUE_KEY:
case WHITE_KEY:
if (moodLightMode == MLM_SINUS)
{
switch (irCode.code)
{
case GREEN_KEY:
irSinusMode = SIN_PERIOD; break;
case BLUE_KEY:
irSinusMode = SIN_AMPLITUDE; break;
case WHITE_KEY:
irSinusMode = SIN_BASEBRITHNESS; break;
}
}
else // handle again as standard color
handled = 0;
break;
default:
handled = 0;
break;
}
if (handled)
return (0);
i = 0;
while (fixedColors[i].irCode != 0xffff)
{
if (irCode.code == fixedColors[i].irCode) // is a fixed color code
{
moodLightMode = MLM_SINGLE_COLOR;
moodLightTargetColor.B = fixedColors[i].color.B;
moodLightTargetColor.G = fixedColors[i].color.G;
moodLightTargetColor.R = fixedColors[i].color.R;
moodLightUpdateFixedColor();
return (0);
}
i++;
}
return (0);
}