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Remove Corona SDK and multiple potential frameworks support. This adds more complexity than necessary.
Benefits: fewer modules, fewer calls. Easier to understand the flow of code.
The text was updated successfully, but these errors were encountered:
Use a simple alias on top of every module that want to call Love2D directly, like:
local apiG = love.graphics
...
apiG.line(x,y..... )
In case anyone wants to port, this funny solution tells you if a module is accessing the API and you can replace the alias.
Why not a module to abstract the api, becuase... man... I don't want to lose auto-completition of Love2D in ZeroBraneStudio.
* feature-pheromones:
Pheromones inspired "NEW" algorithm #4. Implemented and working. SPEED improved! 6,000ants at 30fps (from 20 fps alg #3)
updateOnGrid cleaning
refactored all ant comm algorithms, separated function calls, clean the mix
* develop:
Pheromones inspired "NEW" algorithm #4. Implemented and working. SPEED improved! 6,000ants at 30fps (from 20 fps alg #3)
updateOnGrid cleaning
smaller cargo food circle draw
refactored all ant comm algorithms, separated function calls, clean the mix
localizing a function, passing it as parameter has bad performance
not mine, delete.
# Conflicts:
# main.lua
Remove Corona SDK and multiple potential frameworks support. This adds more complexity than necessary.
Benefits: fewer modules, fewer calls. Easier to understand the flow of code.
The text was updated successfully, but these errors were encountered: