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Bug: TypeError: Cannot read properties of null (reading 'uid') #10405

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erikdubbelboer opened this issue Mar 31, 2024 · 2 comments
Open

Bug: TypeError: Cannot read properties of null (reading 'uid') #10405

erikdubbelboer opened this issue Mar 31, 2024 · 2 comments
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👯‍♀️ Needs Reproduction Very common: basically need an example that reproduces the issue so that it's easier to identify.

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@erikdubbelboer
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Current Behavior

TypeError: Cannot read properties of null (reading 'uid')
 at GpuRenderTargetSystem.getGpuRenderTarget (https://95.214.53.152/d113fd3b-6791-4b1f-bf1c-968475b2a24e/SharedSystems-c84fc809.js?__cpo=aHR0cHM6Ly83ZTQ4NTg1Ny02ODZlLTQ3ZjYtOTU4OC0xZGFjZjUzNjQyMWIucG9raS1nZG4uY29t:1293:51)
 at GpuRenderTargetSystem.bind (https://95.214.53.152/d113fd3b-6791-4b1f-bf1c-968475b2a24e/SharedSystems-c84fc809.js?__cpo=aHR0cHM6Ly83ZTQ4NTg1Ny02ODZlLTQ3ZjYtOTU4OC0xZGFjZjUzNjQyMWIucG9raS1nZG4uY29t:1141:34)
 at GpuRenderTargetSystem.push (https://95.214.53.152/d113fd3b-6791-4b1f-bf1c-968475b2a24e/SharedSystems-c84fc809.js?__cpo=aHR0cHM6Ly83ZTQ4NTg1Ny02ODZlLTQ3ZjYtOTU4OC0xZGFjZjUzNjQyMWIucG9raS1nZG4uY29t:1191:31)
 at GpuRenderTargetSystem.renderStart (https://95.214.53.152/d113fd3b-6791-4b1f-bf1c-968475b2a24e/SharedSystems-c84fc809.js?__cpo=aHR0cHM6Ly83ZTQ4NTg1Ny02ODZlLTQ3ZjYtOTU4OC0xZGFjZjUzNjQyMWIucG9raS1nZG4uY29t:1119:10)
 at SystemRunner.emit (https://95.214.53.152/d113fd3b-6791-4b1f-bf1c-968475b2a24e/index.js?__cpo=aHR0cHM6Ly83ZTQ4NTg1Ny02ODZlLTQ3ZjYtOTU4OC0xZGFjZjUzNjQyMWIucG9raS1nZG4uY29t:10121:21)
 at WebGPURenderer.render (https://95.214.53.152/d113fd3b-6791-4b1f-bf1c-968475b2a24e/index.js?__cpo=aHR0cHM6Ly83ZTQ4NTg1Ny02ODZlLTQ3ZjYtOTU4OC0xZGFjZjUzNjQyMWIucG9raS1nZG4uY29t:10264:30)
 at drawCircle (https://95.214.53.152/d113fd3b-6791-4b1f-bf1c-968475b2a24e/index.js?__cpo=aHR0cHM6Ly83ZTQ4NTg1Ny02ODZlLTQ3ZjYtOTU4OC0xZGFjZjUzNjQyMWIucG9raS1nZG4uY29t:28593:16)
 at init$3 (https://95.214.53.152/d113fd3b-6791-4b1f-bf1c-968475b2a24e/index.js?__cpo=aHR0cHM6Ly83ZTQ4NTg1Ny02ODZlLTQ3ZjYtOTU4OC0xZGFjZjUzNjQyMWIucG9raS1nZG4uY29t:28850:3)
 at https://95.214.53.152/d113fd3b-6791-4b1f-bf1c-968475b2a24e/index.js?__cpo=aHR0cHM6Ly83ZTQ4NTg1Ny02ODZlLTQ3ZjYtOTU4OC0xZGFjZjUzNjQyMWIucG9raS1nZG4uY29t:42467:7
 at doTask (https://95.214.53.152/d113fd3b-6791-4b1f-bf1c-968475b2a24e/index.js?__cpo=aHR0cHM6Ly83ZTQ4NTg1Ny02ODZlLTQ3ZjYtOTU4OC0xZGFjZjUzNjQyMWIucG9raS1nZG4uY29t:42536:31)

Expected Behavior

Not to crash.

Steps to Reproduce

Unknown, affects around 50 players per day for this game.

Environment

Possible Solution

No response

Additional Information

No response

@GoodBoyDigital GoodBoyDigital added the 👯‍♀️ Needs Reproduction Very common: basically need an example that reproduces the issue so that it's easier to identify. label Apr 3, 2024
@GoodBoyDigital
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Heya! this looks like it may be a destroyed texture being reused! Is that something that could happen on the game side? Cheers!

@erikdubbelboer
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Since webgpu is disabled I don't see this issue anymore. I'll try enabling webgpu again after the next release to see if it still happens and if I can pinpoint why.

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