Using renderTextures on more than one stage causes an error #1299
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🕷 Bug
Verified that it’s actually a legit bug that exists in the current release.
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I would think that renderer instances would be completely sandboxed from each other, but this bug only happens when I try to use renderTexture in multiple renderers.
The bug can be seen here: http://lightpaintlive.com/dist/
I can provide some code snippets if needed.
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