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AssetLoader doesn't work when cache enabled. #13
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Thank you piayo! Can I just check, did the Assetloader not work for you when cache enabled? or is the above snippet a precaution? |
yes didn't work on Chrome 25.0.1364.172 (localhost) |
Nice one piayo. I will leave this issue open for for a little longer to see how many other peeps are getting the same problem. |
This thread has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs. |
maybe, AssetLoader doesn't work when cache enabled.
I had run in this case...
if(texture.width && texture.height){
texture.hasLoaded = true;
this.assets.push(texture);
this.onAssetLoaded();
} else if(!texture.hasLoaded){
thanks pixijs.
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