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Upstream 4g BETA from Meph:
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Changelog:

 - Evil grass now results in temporary madness in grazers.
 - Dwarves can butcher sapients.
 - Removed "mutilated corpse" items from sapient beings.
 - Automatons directly drop clockwork parts upon death.
 - Frost Giants directly drop Bifrost upon death.
 - Kobolds drop bags of loot when being butchered.
 - All sapients leave a "creature soul" when being butchered.
 - All other creatures leave a "soul" when being butchered.
 - Souls will wither away within 1 month, so use them quickly.
 - Biology System now uses souls to research weaknesses, instead of itemcorpses.
 - You can now sacrifice souls to Armok for rewards.
 - Added new workshop: Volcanic Oracle of Armok.
 - Blessings of Armok now hit every dwarf at the same time and last 1 month.
 - The Golem forge no longer needs a "Golem Heart". Its only the research now.
 - Orichalcum is no longer needed for reactions in the temple. Instead souls are being used.
 - Apostles are now sterile. (Oath of Celibacy)
 - Apostles can be upgraded to Priests and High Priests.
 - Priests can detect hidden threats inside the fort.
 - High Priests can detect hidden threats and the cult inside the fort.
 - High Priests can block most cult attacks and give all nearby dwarves NOFEAR.
 - Apostles/Priests can no longer join guilds or military groups.
 - Hidden threats no longer have the hint. (Dwarf paints pentagram, etc)
 - Hidden threats give 1 hint, which is found by a random dwarf.
 - This means you need Priests to find them, and/or Wards of Armok to find and cure them.
 - Fixed some minor bugs.
 - Fixed some typos.
 - Bones. All creatures now leave several bone stacks. This is important to fix the bone stack bug, in which 1 stack equals 1 item. Now you get up to 20 stacks from a butchered creature, so you can use them 20 times.
 - Removed "bone (separate)" item and all reactions, cleaning up a lot of space.
 - Side effect of the bone-fix: Bones have creature names again. Cat bone bolts anyone? Dragon bone armor?
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pjf committed Dec 27, 2013
1 parent 64d903b commit 9ddec31
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27 changes: 14 additions & 13 deletions Dwarf Fortress/dfhack.history
@@ -1,4 +1,18 @@
die
fastdwarf 1
fastdwarf 0
fastdwarf 1
points 10000
dwarves 25
die
points 250000
dwarves 50
die
createitem WEAPON:ITEM_WEAPON_PICK INORGANIC:IRON
createitem PICK INORGANIC:IRON
die
fastdwarf 1
die
itemsyndrome enable
die
dir
Expand Down Expand Up @@ -84,16 +98,3 @@ spawn FORGOTTEN_BEAST_2 0 Omgthatsawesome
spawn FORGOTTEN_BEAST_1 0 Omgthatsawesome
spawn DWARF 0 Clark
die
feature show 8
feature show 7
feature show 6
feature show 5
feature show
feature show 4
feature show 3
feature show 2
feature show 1
feature list
revflood
revflood help
revreveal
12 changes: 12 additions & 0 deletions Dwarf Fortress/forumdwarves.txt
@@ -1,3 +1,15 @@
This is the forumdwarves text file. Whenever you view a text ingame, for example a creatures description, you can press Ctrl+Shift+P to print the text into this file. It will have all the correct tags and colors to directly copy it into the forum. Great for succession games.

------------------------------------------------------------
[color=silver]
[/color][color=white]Urosh Oddomatrid has been quite content lately. It has complained of thirst lately. It slept in the grass recently. It has complained of the lack of chairs lately. It was caught in a snow storm recently. It has been satisfied at work lately. It was disgusted by a miasma lately.
[/color][color=cyan]It is a worshipper of Melbil Talkedwanderer and a dubious worshipper of Boshut the Glorious General.
[/color][color=blue]It is a citizen of The Languishing Plates. It is a member of The Dispersed Towns. It is the expedition leader of The Dispersed Towns. It arrived at Urollur on the 1st of Granite in the year 10.
[/color][color=yellow]It has the appearance of somebody that is twenty-nine years old and is the only one of its kind.
[/color][color=white]
[/color][color=green]It is strong and rarely sick, [/color][color=maroon]but it is very flimsy.
[/color][color=lime]Urosh Oddomatrid likes webbing, deep bronze, grand fire gem, coral, the color amber and splints. When possible, it prefers to consume dwarven ale and bone bush meal. It absolutely detests bullfrogs.
[/color][color=green]It has a sharp intellect, a great deal of patience and a way with words, [/color][color=maroon]but it has poor spatial senses.
[/color][color=white]He is slow to anger. He is comfortable in social situations. He admires tradition. He is immodest. He is not easily moved to pity. He lacks confidence. He strives for excellence. He takes time when making decisions. He lowers his eyes when he's nervous. It needs alcohol to get through the working day. It likes working outdoors and grumbles only mildly at inclement weather.


510 changes: 510 additions & 0 deletions Dwarf Fortress/gamelog.txt

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12 changes: 12 additions & 0 deletions Dwarf Fortress/raw/graphics/graphics_praying_dwarf.txt
@@ -0,0 +1,12 @@
graphics_praying_dwarf

[OBJECT:GRAPHICS]

[TILE_PAGE:PRAYING_DWARF]
[FILE:praying_dwarf.png]
[TILE_DIM:16:16]
[PAGE_DIM:1:1]

[CREATURE_GRAPHICS:PRAYING_DWARF]
[DEFAULT:PRAYING_DWARF:0:0:AS_IS:DEFAULT]
[CHILD:PRAYING_DWARF:0:0:AS_IS:DEFAULT]
Binary file added Dwarf Fortress/raw/graphics/praying_dwarf.PNG
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222 changes: 201 additions & 21 deletions Dwarf Fortress/raw/objects/b_detail_plan_default.txt

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546 changes: 530 additions & 16 deletions Dwarf Fortress/raw/objects/b_detail_plan_masterwork.txt

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150 changes: 103 additions & 47 deletions Dwarf Fortress/raw/objects/body_default.txt
Expand Up @@ -701,79 +701,123 @@ body_default
[DEFAULT_RELSIZE:120]
[BP:LF:left foot:left feet][CON:LL][STANCE][LEFT][CATEGORY:FOOT]
[DEFAULT_RELSIZE:120]

[BODY:QUADRUPED]
!!Bone Stacks - Split legs into upper and lower legs. More meat, fat, and bones for everyone!
[BP:UB:upper body:upper bodies][UPPERBODY][CATEGORY:BODY_UPPER]
[DEFAULT_RELSIZE:1000]
[BP:HD:head:STP][CON:UB][HEAD][CATEGORY:HEAD]
[DEFAULT_RELSIZE:300]
[BP:LB:lower body:lower bodies][CON:UB][LOWERBODY][CATEGORY:BODY_LOWER]
[DEFAULT_RELSIZE:1000]
[BP:RA:right foreleg:STP][CON:UB][LIMB][RIGHT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:900]
[BP:LA:left foreleg:STP][CON:UB][LIMB][LEFT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:900]
[BP:RH:right forefoot:right forefeet][CON:RA][STANCE][RIGHT][CATEGORY:FOOT_FRONT]
[BP:HD:head:STP][CON:UB][HEAD][CATEGORY:HEAD]
[DEFAULT_RELSIZE:300]

[BP:RUA:right front upper leg:STP][CON:UB][LIMB][RIGHT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:600]
[BP:RLA:right front lower leg:STP][CON:RUA][LIMB][RIGHT][CATEGORY:LEG_LOWER]
[DEFAULT_RELSIZE:300]

[BP:LUA:left front upper leg:STP][CON:UB][LIMB][LEFT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:600]
[BP:LLA:left front lower leg:STP][CON:LUA][LIMB][LEFT][CATEGORY:LEG_LOWER]
[DEFAULT_RELSIZE:300]

[BP:RH:right front foot:right front feet][CON:RLA][STANCE][RIGHT][CATEGORY:FOOT_FRONT]
[DEFAULT_RELSIZE:120]
[BP:LH:left forefoot:left forefeet][CON:LA][STANCE][LEFT][CATEGORY:FOOT_FRONT]
[BP:LH:left front foot:left front feet][CON:LLA][STANCE][LEFT][CATEGORY:FOOT_FRONT]
[DEFAULT_RELSIZE:120]
[BP:RL:right hind leg:STP][CON:LB][LIMB][RIGHT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:900]
[BP:LL:left hind leg:STP][CON:LB][LIMB][LEFT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:900]
[BP:RF:right hind foot:right hind feet][CON:RL][STANCE][RIGHT][CATEGORY:FOOT_REAR]

[BP:RUL:right rear upper leg:STP][CON:LB][LIMB][RIGHT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:600]
[BP:RLL:right rear lower leg:STP][CON:RUL][LIMB][RIGHT][CATEGORY:LEG_REAR_LOWER]
[DEFAULT_RELSIZE:300]

[BP:LUL:left rear upper leg:STP][CON:LB][LIMB][LEFT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:600]
[BP:LLL:left rear lower leg:STP][CON:LUL][LIMB][LEFT][CATEGORY:LEG_REAR_LOWER]
[DEFAULT_RELSIZE:300]

[BP:RF:right rear foot:right rear feet][CON:RLL][STANCE][RIGHT][CATEGORY:FOOT_REAR]
[DEFAULT_RELSIZE:120]
[BP:LF:left hind foot:left hind feet][CON:LL][STANCE][LEFT][CATEGORY:FOOT_REAR]
[BP:LF:left rear foot:left rear feet][CON:LLL][STANCE][LEFT][CATEGORY:FOOT_REAR]
[DEFAULT_RELSIZE:120]

[BODY:QUADRUPED_NECK]
!!Bone Stacks - Split legs into upper and lower legs. More meat, fat, and bones for everyone!
[BP:UB:upper body:upper bodies][UPPERBODY][CATEGORY:BODY_UPPER]
[DEFAULT_RELSIZE:1000]
[BP:LB:lower body:lower bodies][CON:UB][LOWERBODY][CATEGORY:BODY_LOWER]
[DEFAULT_RELSIZE:1000]
[BP:NK:neck:STP][CON:UB][JOINT][CATEGORY:NECK]
[DEFAULT_RELSIZE:600]
[BP:NK:neck:STP][CON:UB][CATEGORY:NECK]
[DEFAULT_RELSIZE:300]
[BP:HD:head:STP][CON:NK][HEAD][CATEGORY:HEAD]
[DEFAULT_RELSIZE:300]
[BP:RA:right foreleg:STP][CON:UB][LIMB][RIGHT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:900]
[BP:LA:left foreleg:STP][CON:UB][LIMB][LEFT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:900]
[BP:RH:right forefoot:right forefeet][CON:RA][STANCE][RIGHT][CATEGORY:FOOT_FRONT]

[BP:RUA:right front upper leg:STP][CON:UB][LIMB][RIGHT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:600]
[BP:RLA:right front lower leg:STP][CON:RUA][LIMB][RIGHT][CATEGORY:LEG_LOWER]
[DEFAULT_RELSIZE:300]

[BP:LUA:left front upper leg:STP][CON:UB][LIMB][LEFT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:600]
[BP:LLA:left front lower leg:STP][CON:LUA][LIMB][LEFT][CATEGORY:LEG_LOWER]
[DEFAULT_RELSIZE:300]

[BP:RH:right front foot:right front feet][CON:RLA][STANCE][RIGHT][CATEGORY:FOOT_FRONT]
[DEFAULT_RELSIZE:120]
[BP:LH:left forefoot:left forefeet][CON:LA][STANCE][LEFT][CATEGORY:FOOT_FRONT]
[BP:LH:left front foot:left front feet][CON:LLA][STANCE][LEFT][CATEGORY:FOOT_FRONT]
[DEFAULT_RELSIZE:120]
[BP:RL:right hind leg:STP][CON:LB][LIMB][RIGHT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:900]
[BP:LL:left hind leg:STP][CON:LB][LIMB][LEFT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:900]
[BP:RF:right hind foot:right hind feet][CON:RL][STANCE][RIGHT][CATEGORY:FOOT_REAR]

[BP:RUL:right rear upper leg:STP][CON:LB][LIMB][RIGHT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:600]
[BP:RLL:right rear lower leg:STP][CON:RUL][LIMB][RIGHT][CATEGORY:LEG_REAR_LOWER]
[DEFAULT_RELSIZE:300]

[BP:LUL:left rear upper leg:STP][CON:LB][LIMB][LEFT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:600]
[BP:LLL:left rear lower leg:STP][CON:LUL][LIMB][LEFT][CATEGORY:LEG_REAR_LOWER]
[DEFAULT_RELSIZE:300]

[BP:RF:right rear foot:right rear feet][CON:RLL][STANCE][RIGHT][CATEGORY:FOOT_REAR]
[DEFAULT_RELSIZE:120]
[BP:LF:left hind foot:left hind feet][CON:LL][STANCE][LEFT][CATEGORY:FOOT_REAR]
[BP:LF:left rear foot:left rear feet][CON:LLL][STANCE][LEFT][CATEGORY:FOOT_REAR]
[DEFAULT_RELSIZE:120]

[BODY:QUADRUPED_HOOF]
!!Bone Stacks - Split legs into upper and lower legs. More meat, fat, and bones for everyone!
[BP:UB:upper body:upper bodies][UPPERBODY][CATEGORY:BODY_UPPER]
[DEFAULT_RELSIZE:1000]
[BP:LB:lower body:lower bodies][CON:UB][LOWERBODY][CATEGORY:BODY_LOWER]
[DEFAULT_RELSIZE:1000]
[BP:HD:head:STP][CON:UB][HEAD][CATEGORY:HEAD]
[DEFAULT_RELSIZE:300]
[BP:RA:right foreleg:STP][CON:UB][LIMB][RIGHT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:900]
[BP:LA:left foreleg:STP][CON:UB][LIMB][LEFT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:900]
[BP:RH:right forehoof:right forehoof][CON:RA][STANCE][RIGHT][CATEGORY:HOOF_FRONT]

[BP:RUA:right front upper leg:STP][CON:UB][LIMB][RIGHT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:600]
[BP:RLA:right front lower leg:STP][CON:RUA][LIMB][RIGHT][CATEGORY:LEG_LOWER]
[DEFAULT_RELSIZE:300]

[BP:LUA:left front upper leg:STP][CON:UB][LIMB][LEFT][CATEGORY:LEG_FRONT]
[DEFAULT_RELSIZE:600]
[BP:LLA:left front lower leg:STP][CON:LUA][LIMB][LEFT][CATEGORY:LEG_LOWER]
[DEFAULT_RELSIZE:300]

[BP:RH:right front hoof:right front hooves][CON:RLA][STANCE][RIGHT][CATEGORY:HOOF_FRONT]
[DEFAULT_RELSIZE:120]
[BP:LH:left forehoof:left forehoof][CON:LA][STANCE][LEFT][CATEGORY:HOOF_FRONT]
[BP:LH:left front hoof:left front hooves][CON:LLA][STANCE][LEFT][CATEGORY:HOOF_FRONT]
[DEFAULT_RELSIZE:120]
[BP:RL:right haunch:STP][CON:LB][LIMB][RIGHT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:900]
[BP:LL:left haunch:STP][CON:LB][LIMB][LEFT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:900]
[BP:RF:right hind hoof:right hind hooves][CON:RL][STANCE][RIGHT][CATEGORY:HOOF_REAR]

[BP:RUL:right rear upper leg:STP][CON:LB][LIMB][RIGHT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:600]
[BP:RLL:right rear lower leg:STP][CON:RUL][LIMB][RIGHT][CATEGORY:LEG_REAR_LOWER]
[DEFAULT_RELSIZE:300]

[BP:LUL:left rear upper leg:STP][CON:LB][LIMB][LEFT][CATEGORY:LEG_REAR]
[DEFAULT_RELSIZE:600]
[BP:LLL:left rear lower leg:STP][CON:LUL][LIMB][LEFT][CATEGORY:LEG_REAR_LOWER]
[DEFAULT_RELSIZE:300]

[BP:RF:right rear hoof:right rear hooves][CON:RLL][STANCE][RIGHT][CATEGORY:HOOF_REAR]
[DEFAULT_RELSIZE:120]
[BP:LF:left hind hoof:left hind hooves][CON:LL][STANCE][LEFT][CATEGORY:HOOF_REAR]
[BP:LF:left rear hoof:left rear hooves][CON:LLL][STANCE][LEFT][CATEGORY:HOOF_REAR]
[DEFAULT_RELSIZE:120]

[BODY:INSECT]
Expand Down Expand Up @@ -1624,21 +1668,33 @@ body_default
[BP:EYELID:eyelid:STP][CONTYPE:HEAD][CATEGORY:EYELID]
[DEFAULT_RELSIZE:4]


[BODY:RIBCAGE]
!!Bone Stacks - Split the true ribs up into smaller groupings, to create more stacks with fewer bones per stack
!!Bone Stacks - Created new categories for false and floating ribs, so that hard coding these tissues wouldn't interfer with procedural creatures.
The number lets you stack identical body parts. These can be individually damaged by wounds, but you don't have to define them explicitly one by one. If you don't give them individual names (see teeth) they'll be preceded by ordinal numbers (first, second, etc).
[BP:L_TRUE_RIB:left true rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_TRUE][NUMBER:7][SMALL][INTERNAL]
[BP:L_TRUE_RIB:left upper true rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_TRUE_UPPER][NUMBER:2][SMALL][INTERNAL]
[DEFAULT_RELSIZE:30]
[BP:L_TRUE_RIB_1:left mid true rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_TRUE_MID][NUMBER:3][SMALL][INTERNAL]
[DEFAULT_RELSIZE:30]
[BP:R_TRUE_RIB:right true rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_TRUE][NUMBER:7][SMALL][INTERNAL]
[BP:L_TRUE_RIB_2:left lower true rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_TRUE_LOWER][NUMBER:2][SMALL][INTERNAL]
[DEFAULT_RELSIZE:30]
[BP:L_FALSE_RIB:left false rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_FALSE][NUMBER:3][SMALL][INTERNAL]
[BP:R_TRUE_RIB:right upper true rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_TRUE_UPPER][NUMBER:2][SMALL][INTERNAL]
[DEFAULT_RELSIZE:30]
[BP:R_FALSE_RIB:right false rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_FALSE][NUMBER:3][SMALL][INTERNAL]
[BP:R_TRUE_RIB_1:right mid true rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_TRUE_MID][NUMBER:3][SMALL][INTERNAL]
[DEFAULT_RELSIZE:30]
[BP:L_FLOATING_RIB:left floating rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_FLOATING][NUMBER:2][SMALL][INTERNAL]
[BP:R_TRUE_RIB_2:right lower true rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_TRUE_LOWER][NUMBER:2][SMALL][INTERNAL]
[DEFAULT_RELSIZE:30]
[BP:L_FALSE_RIB:left false rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_FALSE_NEW][NUMBER:3][SMALL][INTERNAL]
[DEFAULT_RELSIZE:30]
[BP:R_FALSE_RIB:right false rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_FALSE_NEW][NUMBER:3][SMALL][INTERNAL]
[DEFAULT_RELSIZE:30]
[BP:L_FLOATING_RIB:left floating rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_FLOATING_NEW][NUMBER:2][SMALL][INTERNAL]
[DEFAULT_RELSIZE:20]
[BP:R_FLOATING_RIB:right floating rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_FLOATING][NUMBER:2][SMALL][INTERNAL]
[BP:R_FLOATING_RIB:right floating rib:STP][CONTYPE:UPPERBODY][CATEGORY:RIB_FLOATING_NEW][NUMBER:2][SMALL][INTERNAL]
[DEFAULT_RELSIZE:20]


[BODY:GENERIC_TEETH_WITH_LARGE_EYE_TEETH]
[BP:JAW:jaw:STP][CONTYPE:HEAD][JOINT][SKELETON][SMALL][EMBEDDED][CATEGORY:JOINT]
[DEFAULT_RELSIZE:40]
Expand Down
4 changes: 2 additions & 2 deletions Dwarf Fortress/raw/objects/building_furnaces_masterwork.txt
Expand Up @@ -52,7 +52,7 @@ building_furnaces_masterwork
[TILE:3:1:43:220:228:220:43]
[TILE:3:2:222:42:175:156:221]
[TILE:3:3:43:223:228:223:150]
[COLOR:3:1:7:0:0:4:7:1:7:0:0:4:7:1:7:0:0]
[COLOR:3:1:7:0:0:7:0:0:7:0:0:7:0:0:7:0:0]
[COLOR:3:2:7:0:0:4:7:1:7:0:0:4:7:1:7:0:0]
[COLOR:3:3:7:0:0:7:0:0:7:0:0:7:0:0:7:0:0]
[BUILD_ITEM:2:BLOCKS:NONE:NONE:NONE][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]
Expand Down Expand Up @@ -2192,7 +2192,7 @@ YESBEASTLAB[BUILD_ITEM:1:TOOL:ITEM_TOOL_RESEARCH_GOLEMFORGE_DISCOVERY:NONE:NONE]
---BUILD_ITEM:1:TOOL:ITEM_TOOL_BLUEPRINT_STEP10:INORGANIC:BLANK_ARCHITECT---
[BUILD_ITEM:5:BLOCKS:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]
[BUILD_ITEM:1:ANVIL:NONE:NONE:NONE][CAN_USE_ARTIFACT]
[BUILD_ITEM:1:BAR:NONE:CREATURE_MAT:BLUEPRINT_GOLEM:NONE] => Golemheart... maybe keep it. gift from armok.
BUILD_ITEM:1:BAR:NONE:CREATURE_MAT:BLUEPRINT_GOLEM:NONE => Golemheart... maybe keep it. gift from armok.


[BUILDING_FURNACE:GREAT_MAGMA_FORGE]
Expand Down

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