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Generate and use mipmaps on non POT textures/buffers if using WebGL2 #2607

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yaustar opened this issue Dec 11, 2020 · 0 comments · Fixed by #2874
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Generate and use mipmaps on non POT textures/buffers if using WebGL2 #2607

yaustar opened this issue Dec 11, 2020 · 0 comments · Fixed by #2874
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area: graphics Graphics related issue

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@yaustar
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yaustar commented Dec 11, 2020

Currently, we only generate mip maps for POT textures and buffers

Current test project: https://playcanvas.com/editor/scene/1052006
Use WASD and mouse look to move around

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