New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Keybindings don't seem to work in Chromium #2
Comments
Which OS? Chromium on Mac seems to be fine. |
I'm guessing this is Chrome OS. On that OS, ALT+LMB has a system level 'special meaning': it simulates a right mouse button click. This is a bug in Designer. As for WASD not working in the FPS Starter Kit, I haven't been able to repro that. I'm on: Version: 35.0.1916.116 This is a brand new Samsung Chromebook (ARM based model that has just been released). |
Hey all, Thanks for the reply. I'm running on Gentoo Linux. I'd be happy to provide Thanks :)
|
Okay, tried a couple more things and it appears that in the IDE the 'A' key works and most other keybindings work; but 'ALT' doesn't seem to for me. I'm guessing my window manager (OpenBox) is eating my 'ALT' strokes. I'll check out the FPS gameplay again to see if the WASD keys are being emitted. I'll also add event handlers for keyup and see what keycodes are being bubbled. I'll post the results back here. |
18 is the ALT keycode that's being captured by document in the IDE. |
87 = W Are the keycodes being captured by document in the IDE. |
The aforementioned keycodes are also being captured by document in the FPS test as well. |
Wroops, clicked the wrong button. |
Yes, those are the standard key codes for those keys that should always be returned. See here: http://www.cambiaresearch.com/articles/15/javascript-char-codes-key-codes @Maksims Can you test Designer on your Linux rig this evening? And create a project with the FPS starter kit and see if WASD works? |
@willeastcott just verified on Version 34.0.1847.116 Ubuntu 12.04 (260972), that keyboard input works as WASD in FPS example on playcanvas platform. |
@Maksims And presumably ALT+LMB in Designer to orbit works OK? @guywithcrookedface Can you confirm: |
@guywithcrookedface Also, can you confirm this behaviour is the same in Firefox on your Gentoo machine? |
Sure thing, I'll download nightly and see if it works; thanks for the quick reply on On Thu, Jun 5, 2014 at 6:18 PM, willeastcott notifications@github.com
|
Hrm, Tried with nightly Firefox and I'm still not seeing movement with the WASD On Thu, Jun 5, 2014 at 6:33 PM, Christopher Dale <
|
Ah. I see the problem. Can you go to the project settings and check the box that says 'Enable 3D Physics'? This is a result of a bug we had a couple of days ago where forking a project would not copy the project settings. This is now fixed but any projects that were forked when the bug was in existence will be affected. |
The IDE keybindings seem to work fine. Except ALT+* keybindings, which If there's anything else I can do to help here lemme know :) On Thu, Jun 5, 2014 at 6:36 PM, Christopher Dale <
|
Sure thing, I'll tick that box and try again; thanks Will. On Thu, Jun 5, 2014 at 6:40 PM, Christopher Dale <
|
w000t, that fixed it =D Thanks to all! On Thu, Jun 5, 2014 at 6:41 PM, Christopher Dale <
|
That was my bug! :D |
1) Light type replaced with light source shape property. 2) Disk and Sphere light source shapes added.** 3) Light source shapes made to work with existing punctual light types and features i.e shadows, culling, cookies, falloff range etc.*** 4) All light source shapes made to work with all light types.**** 5) "point" light renamed to "omni" light, and "point" aliased to "omni" on light creation for backwards compatibility. ** Sphere light source shape diffuse lighting can be further improved - probably relatively cheaply with wrap lighting. *** Punctual dynamic shadows are only an approximation - area light shadows should be implemented for higher quality. **** Directional area light specular can be further improved - currently approximated with a shape on the far clip plane.
Feat/lightmap uvs
I am unable perform keyboard shortcuts (ie. alt+middle-click to pan) in the IDE, or navigate via the WASD keys in an FPS template project. I am using Chromium version 37.0.2030.0 (Developer Build 274814).
The text was updated successfully, but these errors were encountered: