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disable extStandardDerivatives in WebglGraphicsDevice by commenting out line //this.extStandardDerivatives = true;
run engine example: render-asset
The problem is missing varying vObjectSpaceUpW; in the fragment shader.
builtinVaryings in lit-shader.js has that in the list, but those are only added to vertex shader, but not to fragment.
The text was updated successfully, but these errors were encountered:
Repro:
//this.extStandardDerivatives = true;
The problem is missing
varying vObjectSpaceUpW;
in the fragment shader.builtinVaryings in lit-shader.js has that in the list, but those are only added to vertex shader, but not to fragment.
The text was updated successfully, but these errors were encountered: