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Just launch it. Happens in 1.64.4 and 1.65.0 in WebGL mode, but not WebGPU mode, where lightmapping is skipped as not supported. So it seems lightmapping shaders are maybe not generated correctly and include clustered when they should not or similar, not sure. Could be many things.
The text was updated successfully, but these errors were encountered:
mvaligursky
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Shader compile error when Lightmapped is enabled on Render component
Rendering error when Lightmapped is enabled on Render component
Aug 5, 2023
Repro: https://playcanvas.com/editor/scene/1828412
Just launch it. Happens in 1.64.4 and 1.65.0 in WebGL mode, but not WebGPU mode, where lightmapping is skipped as not supported. So it seems lightmapping shaders are maybe not generated correctly and include clustered when they should not or similar, not sure. Could be many things.
Forum: https://forum.playcanvas.com/t/lots-of-shader-error-messages-after-new-update/29337/21
The text was updated successfully, but these errors were encountered: